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Thread: Adding a timer to slideshow

  1. #1
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    Default Adding a timer to slideshow

    I need to add a timer to a slideshow. I would like to change the picture after 10 seconds. Thanks for the help, JF

    <script language="JavaScript">
    <!--

    function SymError()
    {
    return true;
    }

    window.onerror = SymError;

    var SymRealWinOpen = window.open;

    function SymWinOpen(url, name, attributes)
    {
    return (new Object());
    }

    window.open = SymWinOpen;

    //-->
    </script>

    <script language="JavaScript">
    <!--

    function SymError()
    {
    return true;
    }

    window.onerror = SymError;

    var SymRealWinOpen = window.open;

    function SymWinOpen(url, name, attributes)
    {
    return (new Object());
    }

    window.open = SymWinOpen;

    //-->
    </script>

    <script language="JavaScript">
    <!--

    function SymError()
    {
    return true;
    }

    window.onerror = SymError;

    var SymRealWinOpen = window.open;

    function SymWinOpen(url, name, attributes)
    {
    return (new Object());
    }

    window.open = SymWinOpen;

    //-->
    </script>

    <script language="javascript">
    <!--
    //-- Generate a random number between 0 and 1.
    function randomNum(max) {
    var rNum=NaN
    while (isNaN(rNum)) {
    rNum=Math.floor(Math.random()*(max))
    }
    return rNum
    }

    var pic = new Array()
    pic[0]="slideshow/iceskating/1.jpg"
    pic[1]="slideshow/iceskating/2.jpg"
    pic[2]="slideshow/iceskating/3.jpg"
    pic[3]="slideshow/iceskating/4.jpg"
    pic[4]="slideshow/iceskating/5.jpg"
    pic[5]="slideshow/iceskating/6.jpg"
    pic[6]="slideshow/iceskating/7.jpg"
    pic[7]="slideshow/iceskating/8.jpg"
    pic[8]="slideshow/iceskating/9.jpg"
    pic[9]="slideshow/iceskating/10.jpg"
    pic[10]="slideshow/iceskating/11.jpg"
    pic[11]="slideshow/iceskating/12.jpg"














    function MM_preloadImages() { //v3.0
    var d=document; if(d.images){ if(!d.MM_p) d.MM_p=new Array();
    var i,j=d.MM_p.length,a=MM_preloadImages.arguments; for(i=0; i<a.length; i++)
    if (a[i].indexOf("#")!=0){ d.MM_p[j]=new Image; d.MM_p[j++].src=a[i];}}
    }

    function MM_swapImgRestore() { //v3.0
    var i,x,a=document.MM_sr; for(i=0;a&&i<a.length&&(x=a[i])&&x.oSrc;i++) x.src=x.oSrc;
    }

    function MM_findObj(n, d) { //v3.0
    var p,i,x; if(!d) d=document; if((p=n.indexOf("?"))>0&&parent.frames.length) {
    d=parent.frames[n.substring(p+1)].document; n=n.substring(0,p);}
    if(!(x=d[n])&&d.all) x=d.all[n]; for (i=0;!x&&i<d.forms.length;i++) x=d.forms[i][n];
    for(i=0;!x&&d.layers&&i<d.layers.length;i++) x=MM_findObj(n,d.layers[i].document); return x;
    }

    function MM_swapImage() { //v3.0
    var i,j=0,x,a=MM_swapImage.arguments; document.MM_sr=new Array; for(i=0;i<(a.length-2);i+=3)
    if ((x=MM_findObj(a[i]))!=null){document.MM_sr[j++]=x; if(!x.oSrc) x.oSrc=x.src; x.src=a[i+2];}
    }

    function MM_jumpMenu(targ,selObj,restore){ //v3.0
    eval(targ+".location='"+selObj.options[selObj.selectedIndex].value+"'");
    if (restore) selObj.selectedIndex=0;
    }
    //-->
    </script>


    Have fun with that one.

  2. #2
    Join Date
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    Default

    Are you merely trying to display a simple image slideshow using JavaScript? The above code looks very much incomplete. For some good basic image slideshow, see: http://www.javascriptkit.com/script/cutindex21.shtml

  3. #3
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    Default

    Thanks Admin, helped alot, JF

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