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Thread: Drop down page of sorts

  1. #1
    Join Date
    Aug 2010
    Posts
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    6
    Thanked 1 Time in 1 Post

    Default Drop down page of sorts

    I like the idea of the DD Drop down panel... line with a toggle tab
    ( http://www.dynamicdrive.com/dynamici...pdownpanel.htm )
    but I would like to have multiple tabs side by side that would glide or transition down smoothly to reveal its content...

    This would be the idea www.threefooter.com/drop but smooth (click on Tab to reveal content) I know I've seen it somewhere...It similar to accordian ...
    but not.

    Thanks,
    Lasa2

  2. #2
    Join Date
    Dec 2008
    Location
    Portsmouth, UK
    Posts
    1,708
    Thanks
    2
    Thanked 388 Times in 383 Posts

    Default

    Code:
    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
        "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
    
    <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
    
    <head>
      <title></title>
    <style type="text/css">
    /*<![CDATA[*/
    .tabs {
      position:relative;left:0px;top:0px;width:400px;height:20px;
    }
    
    .tab {
      float:left; margin-left:10px; width:100px; height:20px; background-color:#ffcc66 ;
    }
    
    #content {
      position:relative;width:400px;height:200px;
    }
    
    .content {
      width:400px;height:300px;background-Color:#FFFFCC;border:solid black 0px;
    }
    
    /*]]>*/
    </style>
    <script type="text/javascript">
    // Animate (11-January-2010)
    // by Vic Phillips http://www.vicsjavascripts.org.uk
    
    // To progressively change the Left, Top, Width, Height or Opacity of an element over a specified period of time.
    // With the ability to scale the effect time on specified minimum/maximum values
    // and with three types of progression 'sin' and 'cos' and liner.
    
    // **** Application Notes
    
    // **** The HTML Code
    //
    // when moving an element the inline or class rule style position of the element should be assigned as
    // 'position:relative;' or 'position:absolute;'
    //
    // The element would normally be assigned a unique ID name.
    //
    
    // **** Initialising the Script.
    //
    // The script is initialised by assigning an instance of the script to a variable.
    // e.g A = new zxcAnimate('left','id1')
    // where:
    //  A           = a global variable                                                               (variable)
    //  parameter 0 = the mode(see Note 1).                                                           (string)
    //  parameter 1 = the unique ID name or element object.                                           (string or element object)
    //  parameter 1 = the initial value.                                                              (digits, default = 0)
    
    // **** Executing the Effect
    //
    // The effect is executed by an event call to function 'A.animate(10,800 ,5000,[10,800]);'
    // where:
    //  A           = the global referencing the script instance.                                 (variable)
    //  parameter 0 = the start value.                                                            (digits, for opacity minimum 0, maximum 100)
    //  parameter 1 = the finish value.                                                           (digits, for opacity minimum 0, maximum 100)
    //  parameter 2 =  period of time between the start and finish of the effect in milliseconds. (digits or defaults to previous or 0(on first call) milliSeconds)
    //  parameter 3 = (optional) to scale the effect time on a specified minimum/maximum.         (array, see Note 3)
    //                 field 0 the minimum value. (digits)
    //                 field 1 the maximum value. (digits)
    //  parameter 3 = (optional) the type of progression, 'sin', 'cos' or 'liner'.                (string, default = 'liner')
    //                 'sin' progression starts fast and ends slow.
    //                 'cos' progression starts slow and ends fast.
    //
    //  Note 1:  Examples modes: 'left', 'top', 'width', 'height', 'opacity.
    //  Note 2:  The default units(excepting opacity) are 'px'.
    //           For hyphenated modes, the first character after the hyphen must be upper case, all others lower case.
    //  Note 3:  The scale is of particular use when re-calling the effect
    //           in mid progression to retain an constant rate of progression.
    //  Note 4:  The current effect value is recorded in A.data[0].
    //  Note 5:  A function may be called on completion of the effect by assigning the function
    //           to the animator intance property .Complete.
    //           e.g. [instance].Complete=function(){ alert(this.data[0]); };
    //
    
    
    
    // **** Functional Code(1.52K) - NO NEED to Change
    
    function zxcAnimate(mde,obj,srt){
     this.to=null;
     this.obj=typeof(obj)=='object'?obj:document.getElementById(obj);
     this.mde=mde.replace(/\W/g,'');
     this.data=[srt||0];
     return this;
    }
    
    zxcAnimate.prototype={
    
     animate:function(srt,fin,ms,scale,c){
      clearTimeout(this.to);
      this.time=ms||this.time||0;
      this.neg=srt<0||fin<0;
      this.data=[srt,srt,fin];
      this.mS=this.time*(!scale?1:Math.abs((fin-srt)/(scale[1]-scale[0])));
      this.c=typeof(c)=='string'?c.charAt(0).toLowerCase():this.c?this.c:'';
      this.inc=Math.PI/(2*this.mS);
      this.srttime=new Date().getTime();
      this.cng();
     },
    
     cng:function(){
      var oop=this,ms=new Date().getTime()-this.srttime;
      this.data[0]=(this.c=='s')?(this.data[2]-this.data[1])*Math.sin(this.inc*ms)+this.data[1]:(this.c=='c')?this.data[2]-(this.data[2]-this.data[1])*Math.cos(this.inc*ms):(this.data[2]-this.data[1])/this.mS*ms+this.data[1];
      this.apply();
      if (ms<this.mS) this.to=setTimeout(function(){oop.cng()},10);
      else {
       this.data[0]=this.data[2];
       this.apply();
       if (this.Complete) this.Complete(this);
      }
     },
    
     apply:function(){
      if (isFinite(this.data[0])){
       if (this.data[0]<0&&!this.neg) this.data[0]=0;
       if (this.mde!='opacity') this.obj.style[this.mde]=Math.floor(this.data[0])+'px';
       else zxcOpacity(this.obj,this.data[0]);
      }
     }
    
    }
    
    function zxcOpacity(obj,opc){
     if (opc<0||opc>100) return;
     obj.style.filter='alpha(opacity='+opc+')';
     obj.style.opacity=obj.style.MozOpacity=obj.style.WebkitOpacity=obj.style.KhtmlOpacity=opc/100-.001;
    }
    
    
    </script>
    
    
    
    </head>
    
    <body>
    <div id="content">
    <div class="tabs">
     <div class="tab" >1</div>  <div class="tab" >2</div>   <div class="tab" >3</div>
    </div>
     <div class="content" ><br />1</div>
     <div class="content" style="background-Color:red;height:200px;" ><br />2</div>
     <div class="content" style="background-Color:green;" ><br />3</div>
    </div>
    <script type="text/javascript">
    /*<![CDATA[*/
    function zxcTabs(o){
     var obj=document.getElementById(o.ID);
     var tabs=this.bycls(o.TabClassName,obj);
     for (var ary=[],z0=0;z0<tabs.length;z0++){
      ary.push([tabs[z0],tabs[z0].offsetLeft,tabs[z0].offsetTop]);
     }
     for (var z1=0;z1<ary.length;z1++){
      ary[z1][0].style.position='absolute';
      ary[z1][0].style.zIndex='3';
      ary[z1][0].style.left=ary[z1][1]+'px';
      ary[z1][0].style.top='0px';
      obj.appendChild(ary[z1][0]);
      this.addevt(ary[z1][0],'mouseup','expand',z1);
     }
     var items=this.bycls(o.ContentClassName,obj);
     this.ary=[];
     for (var z2=0;z2<items.length;z2++){
      this.ary[z2]=[new zxcAnimate('top',ary[z2][0],0),new zxcAnimate('height',items[z2],0),items[z2].offsetHeight,true];
      this.ary[z2][0].Complete=function(){
       if (this.data[0]==0){
        this.obj.style.zIndex='3';
       }
      }
      items[z2].style.position='absolute';
      items[z2].style.overflow='hidden';
      items[z2].style.zIndex='1';
      items[z2].style.left='0px';
      items[z2].style.top='0px';
      items[z2].style.height='0px';
     }
     this.ms=o.Duration||1000;
     this.lst=this.ary[0];
     this.ary[0][1].animate(this.ary[0][1].data[0],this.ary[0][2],1000,[0,this.ary[0][2]]);
     this.ary[0][0].animate(this.ary[0][0].data[0],this.ary[0][2],1000,[0,this.ary[0][2]]);
    }
    
    zxcTabs.prototype={
    
     expand:function(nu){
      this.lst[1].animate(this.lst[1].data[0],0,1000,[0,this.lst[2]]);
      this.lst[0].animate(this.lst[0].data[0],0,1000,[0,this.lst[2]]);
      this.lst[0].obj.style.zIndex='0';
      if (this.lst!=this.ary[nu]){
       this.lst=this.ary[nu];
       this.lst[0].obj.style.zIndex='3';
       this.lst[1].animate(this.lst[1].data[0],this.lst[2],1000,[0,this.lst[2]]);
       this.lst[0].animate(this.lst[0].data[0],this.lst[2],1000,[0,this.lst[2]]);
      }
    },
    
     bycls:function(nme,el){
      for (var reg=new RegExp('\\b'+nme+'\\b'),els=el.getElementsByTagName('*'),ary=[],z0=0; z0<els.length;z0++){
       if(reg.test(els[z0].className)) ary.push(els[z0]);
      }
      return ary;
     },
    
     addevt:function(o,t,f,p){
      var oop=this;
      if (o.addEventListener) o.addEventListener(t,function(e){ return oop[f](p);}, false);
      else if (o.attachEvent) o.attachEvent('on'+t,function(e){ return oop[f](p); });
     }
    
    
    
    }
    
    new zxcTabs({
     ID:'content',
     TabClassName:'tab',
     ContentClassName:'content',
     Duration:500
    });
    
    /*]]>*/
    </script></body>
    
    </html>
    Vic
    God Loves You and will never love you less.
    http://www.vicsjavascripts.org/Home.htm
    If my post has been useful please donate to http://www.operationsmile.org.uk/

  3. #3
    Join Date
    Aug 2010
    Posts
    45
    Thanks
    6
    Thanked 1 Time in 1 Post

    Default

    Wow... Thanks.

  4. #4
    Join Date
    Dec 2008
    Location
    Portsmouth, UK
    Posts
    1,708
    Thanks
    2
    Thanked 388 Times in 383 Posts

    Default

    or better?

    Code:
    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
        "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
    
    <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
    
    <head>
      <title></title>
    <style type="text/css">
    /*<![CDATA[*/
    .tabs {
      position:relative;left:0px;top:0px;width:400px;height:20px;
    }
    
    .tab {
      float:left; margin-left:10px; width:100px; height:20px; background-color:#ffcc66 ;
    }
    
    #content {
      position:relative;width:400px;height:200px;
    }
    
    .content {
      width:400px;height:300px;background-Color:#FFFFCC;border:solid black 0px;
    }
    
    /*]]>*/
    </style>
    <script type="text/javascript">
    // Animate (11-January-2010)
    // by Vic Phillips http://www.vicsjavascripts.org.uk
    
    // To progressively change the Left, Top, Width, Height or Opacity of an element over a specified period of time.
    // With the ability to scale the effect time on specified minimum/maximum values
    // and with three types of progression 'sin' and 'cos' and liner.
    
    // **** Application Notes
    
    // **** The HTML Code
    //
    // when moving an element the inline or class rule style position of the element should be assigned as
    // 'position:relative;' or 'position:absolute;'
    //
    // The element would normally be assigned a unique ID name.
    //
    
    // **** Initialising the Script.
    //
    // The script is initialised by assigning an instance of the script to a variable.
    // e.g A = new zxcAnimate('left','id1')
    // where:
    //  A           = a global variable                                                               (variable)
    //  parameter 0 = the mode(see Note 1).                                                           (string)
    //  parameter 1 = the unique ID name or element object.                                           (string or element object)
    //  parameter 1 = the initial value.                                                              (digits, default = 0)
    
    // **** Executing the Effect
    //
    // The effect is executed by an event call to function 'A.animate(10,800 ,5000,[10,800]);'
    // where:
    //  A           = the global referencing the script instance.                                 (variable)
    //  parameter 0 = the start value.                                                            (digits, for opacity minimum 0, maximum 100)
    //  parameter 1 = the finish value.                                                           (digits, for opacity minimum 0, maximum 100)
    //  parameter 2 =  period of time between the start and finish of the effect in milliseconds. (digits or defaults to previous or 0(on first call) milliSeconds)
    //  parameter 3 = (optional) to scale the effect time on a specified minimum/maximum.         (array, see Note 3)
    //                 field 0 the minimum value. (digits)
    //                 field 1 the maximum value. (digits)
    //  parameter 3 = (optional) the type of progression, 'sin', 'cos' or 'liner'.                (string, default = 'liner')
    //                 'sin' progression starts fast and ends slow.
    //                 'cos' progression starts slow and ends fast.
    //
    //  Note 1:  Examples modes: 'left', 'top', 'width', 'height', 'opacity.
    //  Note 2:  The default units(excepting opacity) are 'px'.
    //           For hyphenated modes, the first character after the hyphen must be upper case, all others lower case.
    //  Note 3:  The scale is of particular use when re-calling the effect
    //           in mid progression to retain an constant rate of progression.
    //  Note 4:  The current effect value is recorded in A.data[0].
    //  Note 5:  A function may be called on completion of the effect by assigning the function
    //           to the animator intance property .Complete.
    //           e.g. [instance].Complete=function(){ alert(this.data[0]); };
    //
    
    
    
    // **** Functional Code(1.52K) - NO NEED to Change
    
    function zxcAnimate(mde,obj,srt){
     this.to=null;
     this.obj=typeof(obj)=='object'?obj:document.getElementById(obj);
     this.mde=mde.replace(/\W/g,'');
     this.data=[srt||0];
     return this;
    }
    
    zxcAnimate.prototype={
    
     animate:function(srt,fin,ms,scale,c){
      clearTimeout(this.to);
      this.time=ms||this.time||0;
      this.neg=srt<0||fin<0;
      this.data=[srt,srt,fin];
      this.mS=this.time*(!scale?1:Math.abs((fin-srt)/(scale[1]-scale[0])));
      this.c=typeof(c)=='string'?c.charAt(0).toLowerCase():this.c?this.c:'';
      this.inc=Math.PI/(2*this.mS);
      this.srttime=new Date().getTime();
      this.cng();
     },
    
     cng:function(){
      var oop=this,ms=new Date().getTime()-this.srttime;
      this.data[0]=(this.c=='s')?(this.data[2]-this.data[1])*Math.sin(this.inc*ms)+this.data[1]:(this.c=='c')?this.data[2]-(this.data[2]-this.data[1])*Math.cos(this.inc*ms):(this.data[2]-this.data[1])/this.mS*ms+this.data[1];
      this.apply();
      if (ms<this.mS) this.to=setTimeout(function(){oop.cng()},10);
      else {
       this.data[0]=this.data[2];
       this.apply();
       if (this.Complete) this.Complete(this);
      }
     },
    
     apply:function(){
      if (isFinite(this.data[0])){
       if (this.data[0]<0&&!this.neg) this.data[0]=0;
       if (this.mde!='opacity') this.obj.style[this.mde]=Math.floor(this.data[0])+'px';
       else zxcOpacity(this.obj,this.data[0]);
      }
     }
    
    }
    
    function zxcOpacity(obj,opc){
     if (opc<0||opc>100) return;
     obj.style.filter='alpha(opacity='+opc+')';
     obj.style.opacity=obj.style.MozOpacity=obj.style.WebkitOpacity=obj.style.KhtmlOpacity=opc/100-.001;
    }
    
    
    </script>
    
    
    
    </head>
    
    <body>
    <div id="content">
    <div class="tabs">
     <div class="tab" >1</div>  <div class="tab" >2</div>   <div class="tab" >3</div>
    </div>
     <div class="content" ><br />1</div>
     <div class="content" style="background-Color:red;height:200px;" ><br />2</div>
     <div class="content" style="background-Color:green;" ><br />3</div>
    </div>
    <script type="text/javascript">
    /*<![CDATA[*/
    function zxcTabs(o){
     var obj=document.getElementById(o.ID);
     var tabs=this.bycls(o.TabClassName,obj);
     for (var ary=[],z0=0;z0<tabs.length;z0++){
      ary.push([tabs[z0],tabs[z0].offsetLeft,tabs[z0].offsetTop]);
     }
     for (var z1=0;z1<ary.length;z1++){
      ary[z1][0].style.position='absolute';
      ary[z1][0].style.zIndex='4';
      ary[z1][0].style.left=ary[z1][1]+'px';
      ary[z1][0].style.top='0px';
      obj.appendChild(ary[z1][0]);
      this.addevt(ary[z1][0],'mouseup','expand',z1);
     }
     var items=this.bycls(o.ContentClassName,obj);
     this.ary=[];
     for (var z2=0;z2<items.length;z2++){
      this.ary[z2]=[new zxcAnimate('top',ary[z2][0],0),new zxcAnimate('height',items[z2],0),items[z2].offsetHeight,true];
      this.ary[z2][0].Complete=function(){
       if (this.data[0]==0){
        obj.appendChild(this.obj);
       }
      }
      items[z2].style.position='absolute';
      items[z2].style.overflow='hidden';
      items[z2].style.zIndex='1';
      items[z2].style.left='0px';
      items[z2].style.top='0px';
      items[z2].style.height='0px';
     }
     this.ms=o.Duration||1000;
     this.lst=this.ary[0];
    }
    
    zxcTabs.prototype={
    
     expand:function(nu){
      var h=this.lst[0].obj.offsetHeight
      this.lst[1].animate(this.lst[1].data[0],0,1000,[0,this.lst[2]]);
      this.lst[0].animate(this.lst[0].data[0],0,1000,[0,this.lst[2]-h]);
      this.lst[1].obj.style.zIndex='1';
      if (this.lst!=this.ary[nu]){
       this.lst=this.ary[nu];
       h=this.lst[0].obj.offsetHeight
       this.lst[0].obj.style.zIndex='4';
       this.lst[1].obj.appendChild(this.lst[0].obj);
       this.lst[1].obj.style.zIndex='2';
       this.lst[1].animate(this.lst[1].data[0],this.lst[2],1000,[0,this.lst[2]]);
       this.lst[0].animate(this.lst[0].data[0],this.lst[2]-h,1000,[0,this.lst[2]-h]);
      }
    },
    
     bycls:function(nme,el){
      for (var reg=new RegExp('\\b'+nme+'\\b'),els=el.getElementsByTagName('*'),ary=[],z0=0; z0<els.length;z0++){
       if(reg.test(els[z0].className)) ary.push(els[z0]);
      }
      return ary;
     },
    
     addevt:function(o,t,f,p){
      var oop=this;
      if (o.addEventListener) o.addEventListener(t,function(e){ return oop[f](p);}, false);
      else if (o.attachEvent) o.attachEvent('on'+t,function(e){ return oop[f](p); });
     }
    
    
    
    }
    
    new zxcTabs({
     ID:'content',
     TabClassName:'tab',
     ContentClassName:'content',
     Duration:500
    });
    
    /*]]>*/
    </script></body>
    
    </html>
    Vic
    God Loves You and will never love you less.
    http://www.vicsjavascripts.org/Home.htm
    If my post has been useful please donate to http://www.operationsmile.org.uk/

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