This function, near the end of the script (new version - additions/changes highlighted):
Code:
Spry.Widget.TabbedPanels.prototype.showPanel = function(elementOrIndex)
{
var tpIndex = -1;
if (typeof elementOrIndex == "number")
tpIndex = elementOrIndex;
else // Must be the element for the tab or content panel.
tpIndex = this.getTabIndex(elementOrIndex);
if (!tpIndex < 0 || tpIndex >= this.getTabbedPanelCount())
return;
var tabs = this.getTabs();
var panels = this.getContentPanels();
var numTabbedPanels = Math.max(tabs.length, panels.length);
for (var i = 0; i < numTabbedPanels; i++)
{
if (i != tpIndex)
{
if (tabs[i])
this.removeClassName(tabs[i], this.tabSelectedClass);
if (panels[i])
{
this.removeClassName(panels[i], this.panelVisibleClass);
panels[i].style.position = "absolute";
panels[i].style.left = panels[i].style.top = "-3000px";
}
}
}
this.addClassName(tabs[tpIndex], this.tabSelectedClass);
this.addClassName(panels[tpIndex], this.panelVisibleClass);
panels[tpIndex].style.position = panels[tpIndex].style.left = panels[tpIndex].style.right = "";
this.currentTabIndex = tpIndex;
};
It was (old version - replaced lines highlighted):
Code:
Spry.Widget.TabbedPanels.prototype.showPanel = function(elementOrIndex)
{
var tpIndex = -1;
if (typeof elementOrIndex == "number")
tpIndex = elementOrIndex;
else // Must be the element for the tab or content panel.
tpIndex = this.getTabIndex(elementOrIndex);
if (!tpIndex < 0 || tpIndex >= this.getTabbedPanelCount())
return;
var tabs = this.getTabs();
var panels = this.getContentPanels();
var numTabbedPanels = Math.max(tabs.length, panels.length);
for (var i = 0; i < numTabbedPanels; i++)
{
if (i != tpIndex)
{
if (tabs[i])
this.removeClassName(tabs[i], this.tabSelectedClass);
if (panels[i])
{
this.removeClassName(panels[i], this.panelVisibleClass);
panels[i].style.display = "none";
}
}
}
this.addClassName(tabs[tpIndex], this.tabSelectedClass);
this.addClassName(panels[tpIndex], this.panelVisibleClass);
panels[tpIndex].style.display = "block";
this.currentTabIndex = tpIndex;
};
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