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Thread: Random Background Rotation Script Help

  1. #1
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    Default Random Background Rotation Script Help

    im currently using this script

    Code:
    <!-- Background Rotaion Script Begins-->
    
    <style>
    body{
    /*Remove below line to make bgimage NOT fixed*/
    background-attachment:fixed;
    background-repeat: no-repeat;
    /*Use center center in place of 300 200 to center bg image*/
    background-position: center 0;
    }
    
    </style>
    
    <script language="JavaScript1.2">
    
    //Specify background images to slide
    var bgslides=new Array()
    bgslides[0]="images/backgrounds/Bg1.jpg"
    bgslides[1]="images/backgrounds/Bg2.jpg"
    bgslides[2]="images/backgrounds/Bg3.jpg"
    bgslides[3]="images/backgrounds/Bg4.jpg"
    bgslides[4]="images/backgrounds/Bg5.jpg"
    bgslides[5]="images/backgrounds/Bg6.jpg"
    bgslides[6]="images/backgrounds/Bg7.jpg"
    bgslides[7]="images/backgrounds/Bg8.jpg"
    bgslides[8]="images/backgrounds/Bg9.jpg"
    bgslides[9]="images/backgrounds/Bg10.jpg"
    bgslides[10]="images/backgrounds/Bg11.jpg"
    
    //Specify interval between slide (in miliseconds)
    var speed=2000
    
    //preload images
    var processed=new Array()
    for (i=0;i<bgslides.length;i++){
    processed[i]=new Image()
    processed[i].src=bgslides[i]
    }
    
    var inc=-1
    
    function slideback(){
    if (inc<bgslides.length-1)
    
    // The final number of the next line must be equal to the number of images present.
    inc=Math.floor(Math.random() * 10)
    
    else
    inc=0
    document.body.background=processed[inc].src
    }
    
    if (document.all||document.getElementById)
    window.onload=new Function('setInterval("slideback()",speed)')
    
    </script>
    
    <!-- Background Rotation Script Ends-->
    to Randomly rotate the background image, but now i want it to only rotate a div tag background , while leaving the body background alone


    i have already tried changing the id="slideback" , i removed it from the <body> Tag , and applied it to the div i want to rotate , it still changes the body background.

    Also another issue is i need it to preload one picture , instead of waiting on the rotation to load the first image

  2. #2
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    just looking at the code noticed this

    Code:
    // The final number of the next line must be equal to the number of images present.
    inc=Math.floor(Math.random() * 10)
    
    else
    inc=0
    document.body.background=processed[inc].src
    }
    
    if (document.all||document.getElementById)
    window.onload=new Function('setInterval("slideback()",speed)')
    is pointing to the body background , how can i point it to the right place?
    its a div tag id="slideback"

  3. #3
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    Code:
    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
        "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
    
    <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
    
    <head>
      <title></title>
    <!-- Background Rotaion Script Begins-->
    
    <style>
    #D1 {
    /*Remove below line to make bgimage NOT fixed*/
    width:200px;height:200px;border:solid black 1px;
    background-attachment:fixed;
    background-repeat: no-repeat;
    /*Use center center in place of 300 200 to center bg image*/
    }
    
    #D2 {
    /*Remove below line to make bgimage NOT fixed*/
    width:200px;height:200px;border:solid black 1px;
    /*Use center center in place of 300 200 to center bg image*/
    }
    
    </style>
    
    <script type="text/javascript" >
    
    //Specify background images to slide
    var bgslides=[
    "http://www.vicsjavascripts.org.uk/StdImages/One.gif",
    "http://www.vicsjavascripts.org.uk/StdImages/Two.gif",
    "http://www.vicsjavascripts.org.uk/StdImages/Three.gif",
    "http://www.vicsjavascripts.org.uk/StdImages/Four.gif",
    ];
    
    //preload images
    for (var src,i=0;i<bgslides.length;i++){
     src=bgslides[i];
     bgslides[i]=new Image();
     bgslides[i].src=src;
    }
    
    function BRChanger(o){
     this.obj=document.getElementById(o.ID);
     this.ary=o.ImageArray;
     this.ms=o.Speed||1000;
     this.Rotate();
    }
    
    BRChanger.prototype.Rotate=function(){
     this.obj.style.backgroundImage='url('+this.ary[Math.floor(Math.random()*(this.ary.length-1))].src+')';
     var oop=this;
     this.to=setTimeout(function(){ oop.Rotate(); },this.ms);
    }
    
    </script>
    
    <!-- Background Rotation Script Ends-->
    
    </head>
    
    <body>
    <div id="D1" ></div>
    <div id="D2" ></div>
    <script  type="text/javascript">
    
    new BRChanger({
     ID:'D1',
     ImageArray:bgslides,
     Speed:2000
    });
    
    new BRChanger({
     ID:'D2',
     ImageArray:bgslides,
     Speed:1000
    });
    
    </script>
    </body>
    
    </html>
    Vic
    God Loves You and will never love you less.
    http://www.vicsjavascripts.org/Home.htm
    If my post has been useful please donate to http://www.operationsmile.org.uk/

  4. The Following User Says Thank You to vwphillips For This Useful Post:

    illusive817 (05-23-2010)

  5. #4
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    Works great Thanks

  6. #5
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    is there anyway to add in a fade effect or maybe even a scroll effect or something?

  7. #6
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    Code:
    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
        "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
    
    <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
    
    <head>
      <title></title>
    <!-- Background Rotaion Script Begins-->
    
    <style>
    #D1 {
    /*Remove below line to make bgimage NOT fixed*/
    width:200px;height:200px;border:solid black 1px;
    /*Use center center in place of 300 200 to center bg image*/
    }
    
    #D2 {
    /*Remove below line to make bgimage NOT fixed*/
    width:200px;height:200px;border:solid black 1px;
    /*Use center center in place of 300 200 to center bg image*/
    }
    
    </style>
    
    <script type="text/javascript">
    // Animate (11-January-2010)
    // by Vic Phillips http://www.vicsjavascripts.org.uk
    
    // To progressively change the Left, Top, Width, Height or Opacity of an element over a specified period of time.
    // With the ability to scale the effect time on specified minimum/maximum values
    // and with three types of progression 'sin' and 'cos' and liner.
    
    // **** Application Notes
    
    // **** The HTML Code
    //
    // when moving an element the inline or class rule style position of the element should be assigned as
    // 'position:relative;' or 'position:absolute;'
    //
    // The element would normally be assigned a unique ID name.
    //
    
    // **** Initialising the Script.
    //
    // The script is initialised by assigning an instance of the script to a variable.
    // e.g A = new zxcAnimate('left','id1')
    // where:
    //  A           = a global variable                                                               (variable)
    //  parameter 0 = the mode(see Note 1).                                                           (string)
    //  parameter 1 = the unique ID name or element object.                                           (string or element object)
    //  parameter 1 = the initial value.                                                              (digits, default = 0)
    
    // **** Executing the Effect
    //
    // The effect is executed by an event call to function 'A.animate(10,800 ,5000,[10,800]);'
    // where:
    //  A           = the global referencing the script instance.                                 (variable)
    //  parameter 0 = the start value.                                                            (digits, for opacity minimum 0, maximum 100)
    //  parameter 1 = the finish value.                                                           (digits, for opacity minimum 0, maximum 100)
    //  parameter 2 =  period of time between the start and finish of the effect in milliseconds. (digits or defaults to previous or 0(on first call) milliSeconds)
    //  parameter 3 = (optional) to scale the effect time on a specified minimum/maximum.         (array, see Note 3)
    //                 field 0 the minimum value. (digits)
    //                 field 1 the maximum value. (digits)
    //  parameter 3 = (optional) the type of progression, 'sin', 'cos' or 'liner'.                (string, default = 'liner')
    //                 'sin' progression starts fast and ends slow.
    //                 'cos' progression starts slow and ends fast.
    //
    //  Note 1:  Examples modes: 'left', 'top', 'width', 'height', 'opacity.
    //  Note 2:  The default units(excepting opacity) are 'px'.
    //           For hyphenated modes, the first character after the hyphen must be upper case, all others lower case.
    //  Note 3:  The scale is of particular use when re-calling the effect
    //           in mid progression to retain an constant rate of progression.
    //  Note 4:  The current effect value is recorded in A.data[0].
    //  Note 5:  A function may be called on completion of the effect by assigning the function
    //           to the animator intance property .Complete.
    //           e.g. [instance].Complete=function(){ alert(this.data[0]); };
    //
    
    
    
    // **** Functional Code(1.58K) - NO NEED to Change
    
    function zxcAnimate(mde,obj,srt){
     this.to=null;
     this.obj=typeof(obj)=='object'?obj:document.getElementById(obj);
     this.mde=mde.replace(/\W/g,'');
     this.data=[srt||0];
     return this;
    }
    
    zxcAnimate.prototype.animate=function(srt,fin,ms,scale,c){
     clearTimeout(this.to);
     this.time=ms||this.time||0;
     this.neg=srt<0||fin<0;
     this.data=[srt,srt,fin];
     this.mS=this.time*(!scale?1:Math.abs((fin-srt)/(scale[1]-scale[0])));
     this.c=typeof(c)=='string'?c.charAt(0).toLowerCase():this.c?this.c:'';
     this.inc=Math.PI/(2*this.mS);
     this.srttime=new Date().getTime();
     this.cng();
    }
    
    zxcAnimate.prototype.cng=function(){
     var oop=this,ms=new Date().getTime()-this.srttime;
     this.data[0]=(this.c=='s')?(this.data[2]-this.data[1])*Math.sin(this.inc*ms)+this.data[1]:(this.c=='c')?this.data[2]-(this.data[2]-this.data[1])*Math.cos(this.inc*ms):(this.data[2]-this.data[1])/this.mS*ms+this.data[1];
     this.apply();
     if (ms<this.mS) this.to=setTimeout(function(){oop.cng()},10);
     else {
      this.data[0]=this.data[2];
      this.apply();
      if (this.Complete) this.Complete(this);
     }
    }
    
    zxcAnimate.prototype.apply=function(){
     if (isFinite(this.data[0])){
      if (this.data[0]<0&&!this.neg) this.data[0]=0;
      if (this.mde!='opacity') this.obj.style[this.mde]=Math.floor(this.data[0])+'px';
      else zxcOpacity(this.obj,this.data[0]);
     }
    }
    
    function zxcOpacity(obj,opc){
     if (opc<0||opc>100) return;
     obj.style.filter='alpha(opacity='+opc+')';
     obj.style.opacity=obj.style.MozOpacity=obj.style.KhtmlOpacity=opc/100-.001;
    }
    
    
    </script>
    
    <script type="text/javascript" >
    
    //Specify background images to slide
    var bgslides=[
    "http://www.vicsjavascripts.org.uk/StdImages/One.gif",
    "http://www.vicsjavascripts.org.uk/StdImages/Two.gif",
    "http://www.vicsjavascripts.org.uk/StdImages/Three.gif",
    "http://www.vicsjavascripts.org.uk/StdImages/Four.gif",
    ];
    
    //preload images
    for (var src,i=0;i<bgslides.length;i++){
     src=bgslides[i];
     bgslides[i]=new Image();
     bgslides[i].src=src;
    }
    
    function BRChanger(o){
     this.obj=document.getElementById(o.ID);
     this.ary=o.ImageArray;
     this.ms=o.Speed||1000;
     this.oop=new zxcAnimate('backgroundPosition',this.obj)
     this.Rotate();
    }
    
    BRChanger.prototype.Rotate=function(){
     this.obj.style.backgroundImage='url('+this.ary[Math.floor(Math.random()*(this.ary.length-1))].src+')';
     this.oop.animate(this.obj.offsetHeight,0,this.ms/2);
     var oop=this;
     this.to=setTimeout(function(){ oop.Rotate(); },this.ms);
    }
    
    </script>
    
    <!-- Background Rotation Script Ends-->
    
    </head>
    
    <body>
    <div id="D1" ></div>
    <div id="D2" ></div>
    <script  type="text/javascript">
    
    new BRChanger({
     ID:'D1',
     ImageArray:bgslides,
     Speed:2000
    });
    
    new BRChanger({
     ID:'D2',
     ImageArray:bgslides,
     Speed:1000
    });
    
    </script>
    </body>
    
    </html>
    Vic
    God Loves You and will never love you less.
    http://www.vicsjavascripts.org/Home.htm
    If my post has been useful please donate to http://www.operationsmile.org.uk/

  8. The Following User Says Thank You to vwphillips For This Useful Post:

    illusive817 (05-27-2010)

  9. #7
    Join Date
    Feb 2010
    Posts
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    Thanked 0 Times in 0 Posts

    Default

    great script thanks

    I dont completely understand how to control it, can it do a fade in/out?
    and how can i change the time it takes to scroll in?

    Sorry for my noobness , and again Thank you

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