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Thread: Javascript and Floating Layer

  1. #1
    Join Date
    Mar 2010
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    Default Javascript and Floating Layer

    Hello. I have a simple question.

    I saw very nice ads on site that belongs to my friend, http://forum.burek.rs

    if you go on that address you will see a little pop up ad...

    I asked him which technology is used and he sad that it is a plain Floating Layer...

    Anyway, i tried to find a script that does this but with no success...

    So, does anybody know where could i find a script that will diplay an floating layer ad, and also set a cookie to users pc so that once the user clicks on "X" (close) button, to close an ad, it will not be displayed in next 24 hours....???

    Thanks...

  2. #2
    Join Date
    Dec 2008
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    Portsmouth, UK
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    Default

    Code:
    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
        "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
    
    <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
    
    <head>
      <title></title>
    <style type="text/css">
    /*<![CDATA[*/
    
    .float {
      position:absolute;z-Index:101;left:100px;top:100px;width:100px;height:100px;background-Color:red;
    }
    
    /*]]>*/
    </style>
    <script type="text/javascript">
    /*<![CDATA[*/
    
    function Hide(id,days){
     document.getElementById(id).style.visibility='hidden';
     zxcCreateCookie(id,new Date().getTime(),days);
    }
    
    function zxcCreateCookie(nme,v,days){
     document.cookie=nme+'='+v+';expires='+(new Date(new Date().getTime()+days*86400000).toGMTString())+';path=/';
    }
    
    function zxcReadCookie(nme){
     nme+='=';
     var split = document.cookie.split(';');
     for(var z0=0;z0<split.length;z0++){
      var s=split[z0];
      while (s.charAt(0)==' ') s=s.substring(1,s.length);
      if (s.indexOf(nme)==0) return s.substring(nme.length,s.length);
     }
     return null;
    }
    
    function Cookie(id,hrs){
     var time=zxcReadCookie(id),now=new Date().getTime();
     if (time&&(now-time)/1000/60/60<hrs){
      document.getElementById(id).style.visibility='hidden';
     }
    }
    
    /*]]>*/
    </script>
    
    </head>
    
    <body  >
    <input type="button" name="" value="Close" onclick="Hide('f',2);" />
    <div style="height:2000px;" ></div>
    
    <div id="f" class="float" ></div>
    
    <script type="text/javascript">
    // Animate (11-January-2010)
    // by Vic Phillips http://www.vicsjavascripts.org.uk
    
    // To progressively change the Left, Top, Width, Height or Opacity of an element over a specified period of time.
    // With the ability to scale the effect time on specified minimum/maximum values
    // and with three types of progression 'sin' and 'cos' and liner.
    
    // **** Application Notes
    
    // **** The HTML Code
    //
    // when moving an element the inline or class rule style position of the element should be assigned as
    // 'position:relative;' or 'position:absolute;'
    //
    // The element would normally be assigned a unique ID name.
    //
    
    // **** Initialising the Script.
    //
    // The script is initialised by assigning an instance of the script to a variable.
    // e.g A = new zxcAnimate('left','id1')
    // where:
    //  A           = a global variable                                                               (variable)
    //  parameter 0 = the mode(see Note 1).                                                           (string)
    //  parameter 1 = the unique ID name or element object.                                           (string or element object)
    //  parameter 1 = the initial value.                                                              (digits, default = 0)
    
    // **** Executing the Effect
    //
    // The effect is executed by an event call to function 'A.animate(10,800 ,5000,[10,800]);'
    // where:
    //  A           = the global referencing the script instance.                                 (variable)
    //  parameter 0 = the start value.                                                            (digits, for opacity minimum 0, maximum 100)
    //  parameter 1 = the finish value.                                                           (digits, for opacity minimum 0, maximum 100)
    //  parameter 2 =  period of time between the start and finish of the effect in milliseconds. (digits or defaults to previous or 0(on first call) milliSeconds)
    //  parameter 3 = (optional) to scale the effect time on a specified minimum/maximum.         (array, see Note 3)
    //                 field 0 the minimum value. (digits)
    //                 field 1 the maximum value. (digits)
    //  parameter 3 = (optional) the type of progression, 'sin', 'cos' or 'liner'.                (string, default = 'liner')
    //                 'sin' progression starts fast and ends slow.
    //                 'cos' progression starts slow and ends fast.
    //
    //  Note 1:  Examples modes: 'left', 'top', 'width', 'height', 'opacity.
    //  Note 2:  The default units(excepting opacity) are 'px'.
    //           For hyphenated modes, the first character after the hyphen must be upper case, all others lower case.
    //  Note 3:  The scale is of particular use when re-calling the effect
    //           in mid progression to retain an constant rate of progression.
    //  Note 4:  The current effect value is recorded in A.data[0].
    //  Note 5:  A function may be called on completion of the effect by assigning the function
    //           to the animator intance property .Complete.
    //           e.g. [instance].Complete=function(){ alert(this.data[0]); };
    //
    
    
    
    // **** Functional Code(1.58K) - NO NEED to Change
    
    function zxcAnimate(mde,obj,srt){
     this.to=null;
     this.obj=typeof(obj)=='object'?obj:document.getElementById(obj);
     this.mde=mde.replace(/\W/g,'');
     this.data=[srt||0];
     return this;
    }
    
    zxcAnimate.prototype.animate=function(srt,fin,ms,scale,c){
     clearTimeout(this.to);
     this.time=ms||this.time||0;
     this.neg=srt<0||fin<0;
     this.data=[srt,srt,fin];
     this.mS=this.time*(!scale?1:Math.abs((fin-srt)/(scale[1]-scale[0])));
     this.c=typeof(c)=='string'?c.charAt(0).toLowerCase():this.c?this.c:'';
     this.inc=Math.PI/(2*this.mS);
     this.srttime=new Date().getTime();
     this.cng();
    }
    
    zxcAnimate.prototype.cng=function(){
     var oop=this,ms=new Date().getTime()-this.srttime;
     this.data[0]=(this.c=='s')?(this.data[2]-this.data[1])*Math.sin(this.inc*ms)+this.data[1]:(this.c=='c')?this.data[2]-(this.data[2]-this.data[1])*Math.cos(this.inc*ms):(this.data[2]-this.data[1])/this.mS*ms+this.data[1];
     this.apply();
     if (ms<this.mS) this.to=setTimeout(function(){oop.cng()},10);
     else {
      this.data[0]=this.data[2];
      this.apply();
      if (this.Complete) this.Complete(this);
     }
    }
    
    zxcAnimate.prototype.apply=function(){
     if (isFinite(this.data[0])){
      if (this.data[0]<0&&!this.neg) this.data[0]=0;
      if (this.mde!='opacity') this.obj.style[this.mde]=Math.floor(this.data[0])+'px';
      else zxcOpacity(this.obj,this.data[0]);
     }
    }
    
    function zxcOpacity(obj,opc){
     if (opc<0||opc>100) return;
     obj.style.filter='alpha(opacity='+opc+')';
     obj.style.opacity=obj.style.MozOpacity=obj.style.KhtmlOpacity=opc/100-.001;
    }
    
    
    </script>
    
    <script type="text/javascript">
    /*<![CDATA[*/
    
    function Float(o){
      this.obj=document.getElementById(o.ID);
      this.objtop=zxcSVInt(this.obj,'top');
      this.oop=new zxcAnimate('top',this.obj);
      this.ms=o.Duration||2000;
      this.top=0;
      this.Top();
    }
    
    Float.prototype.Top=function(){
     var oop=this,otop=zxcSVInt(this.obj,'top'),wtop=zxcWWHS()[3];
     if (zxcWWHS()[3]==this.top&&otop!=wtop+this.objtop){
      this.oop.animate(otop,wtop+this.objtop,1000,[0,zxcBdyWH()[1]],'sin')
    
     }
     this.top=zxcWWHS()[3];
     this.to=setTimeout(function(){ oop.Top(); },100);
    }
    
    
    function zxcSVInt(obj,par){
     if (obj.currentStyle) return parseInt(obj.currentStyle[par.replace(/-/g,'')]);
     return parseInt(document.defaultView.getComputedStyle(obj,null).getPropertyValue(par.toLowerCase()));
    }
    
    
    function zxcWWHS(){
     if (window.innerHeight) return [window.innerWidth-10,window.innerHeight-10,window.pageXOffset,window.pageYOffset];
     else if (document.documentElement.clientHeight) return [document.documentElement.clientWidth-10,document.documentElement.clientHeight-10,document.documentElement.scrollLeft,document.documentElement.scrollTop];
     return [document.body.clientWidth,document.body.clientHeight,document.body.scrollLeft,document.body.scrollTop];
    }
    
    function zxcBdyWH(){
     if (document.body.scrollHeight>document.body.offsetHeight) return [document.body.scrollWidth,document.body.scrollHeight]; // all but Explorer Mac
     return [document.body.offsetWidth,document.body.offsetHeight]; // Explorer Mac;
    }
    
    
    
    new Float({
     ID:'f',
     Duration:1000
    });
    
    //Cookie('f',24);
    /*]]>*/
    </script>
    </body>
    
    </html>
    Vic
    God Loves You and will never love you less.
    http://www.vicsjavascripts.org/Home.htm
    If my post has been useful please donate to http://www.operationsmile.org.uk/

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