Code:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<title></title>
<style type="text/css">
/*<![CDATA[*/
#tst {
position:relative;left:0px;top:0px;width:200px;height:150px;
}
/*]]>*/
</style>
<script type="text/javascript">
// Animate (28-November-2009)
// by Vic Phillips http://www.vicsjavascripts.org.uk
// To progressively change the Left, Top, Width, Height or Opacity of an element over a specified period of time.
// With the ability to scale the effect time on specified minimum/maximum values
// and with three types of progression 'sin' and 'cos' and liner.
// **** Application Notes
// **** The HTML Code
//
// when moving an element the inline or class rule style position of the element should be assigned as
// 'position:relative;' or 'position:absolute;'
//
// The element would normally be assigned a unique ID name.
//
// **** Initialising the Script.
//
// The script is initialised by assigning an instance of the script to a variable.
// e.g A = new zxcAnimate('left','id1')
// where:
// A = a global variable (variable)
// parameter 0 = the mode(see Note 1). (string)
// parameter 1 = the unique ID name or element object. (string or element object)
// parameter 1 = the initial value. (digits, default = 0)
// **** Executing the Effect
//
// The effect is executed by an event call to function 'A.animate(10,800 ,5000,[10,800]);'
// where:
// A = the global referencing the script instance. (variable)
// parameter 0 = the start value. (digits, for opacity minimum 0, maximum 100)
// parameter 1 = the finish value. (digits, for opacity minimum 0, maximum 100)
// parameter 2 = period of time between the start and finish of the effect in milliseconds. (digits or defaults to previous or 0(on first call) milliSeconds)
// parameter 3 = (optional) to scale the effect time on a specified minimum/maximum. (array, see Note 3)
// field 0 the minimum value. (digits)
// field 1 the maximum value. (digits)
// parameter 3 = (optional) the type of progression, 'sin', 'cos' or 'liner'. (string, default = 'liner')
// 'sin' progression starts fast and ends slow.
// 'cos' progression starts slow and ends fast.
//
// Note 1: Examples modes: 'left', 'top', 'width', 'height', 'opacity.
// Note 2: The default units(excepting opacity) are 'px'.
// For hyphenated modes, the first character after the hyphen must be upper case, all others lower case.
// Note 3: The scale is of particular use when re-calling the effect
// in mid progression to retain an constant rate of progression.
// Note 4: The current effect value is recorded in A.data[0].
// Note 5: A function may be called on completion of the effect by assigning the function
// to the animator intance property .Complete.
// e.g. [instance].Complete=function(){ alert(this.data[0]); };
//
// **** Functional Code(1.58K) - NO NEED to Change
function zxcAnimate(mde,obj,srt){
this.to=null;
this.obj=typeof(obj)=='object'?obj:document.getElementById(obj);
this.mde=mde.replace(/\W/g,'');
this.data=[srt||0];
return this;
}
zxcAnimate.prototype.animate=function(srt,fin,ms,scale,c){
clearTimeout(this.to);
this.time=ms||this.time||0;
this.data=[srt,srt,fin];
this.mS=this.time*(!scale?1:Math.abs((fin-srt)/(scale[1]-scale[0])));
this.c=typeof(c)=='string'?c.charAt(0).toLowerCase():this.c?this.c:'';
this.inc=Math.PI/(2*this.mS);
this.srttime=new Date().getTime();
this.cng();
}
zxcAnimate.prototype.cng=function(){
var oop=this,ms=new Date().getTime()-this.srttime;
this.data[0]=(this.c=='s')?(this.data[2]-this.data[1])*Math.sin(this.inc*ms)+this.data[1]:(this.c=='c')?this.data[2]-(this.data[2]-this.data[1])*Math.cos(this.inc*ms):(this.data[2]-this.data[1])/this.mS*ms+this.data[1];
this.apply();
if (ms<this.mS) this.to=setTimeout(function(){oop.cng()},10);
else {
this.data[0]=this.data[2];
this.apply();
if (this.Complete) this.Complete(this);
}
}
zxcAnimate.prototype.apply=function(){
if (isFinite(this.data[0])){
if (this.data[0]<0&&(this.mde=='left'||this.mde=='top')) this.data[0]=0;
if (this.mde!='opacity') this.obj.style[this.mde]=Math.floor(this.data[0])+'px';
else zxcOpacity(this.obj,this.data[0]);
}
}
function zxcOpacity(obj,opc){
if (opc<0||opc>100) return;
obj.style.filter='alpha(opacity='+opc+')';
obj.style.opacity=obj.style.MozOpacity=obj.style.KhtmlOpacity=opc/100-.001;
}
</script>
<script type="text/javascript">
/*<![CDATA[*/
function SS(o){
var obj=document.getElementById(o.ID);
var imgs=obj.getElementsByTagName('IMG');
this.imgs=[];
for (var nu=imgs.length-1,z0=nu;z0>=0;z0--){
imgs[z0].style.position='absolute';
imgs[z0].style.zIndex=z0<nu?'0':'1';
this.imgs[z0]=new zxcAnimate('opacity',imgs[z0],z0<nu?0:100);
}
this.ms=o.FadeDuration||1000;
this.hold=o.HoldDuration||this.ms*4;
this.nu=nu;
var oop=this;
obj.onmouseover=function(){ clearTimeout(oop.to); }
obj.onmouseout=function(){ oop.Rotate(); }
this.Rotate();
}
SS.prototype.Rotate=function(){
var oop=this;
clearTimeout(oop.to);
this.to=setTimeout(function(){ oop.Animate(); },100);
}
SS.prototype.Animate=function(){
var oop=this;
oop.imgs[oop.nu].obj.style.zIndex='1';
oop.imgs[oop.nu].animate(oop.imgs[oop.nu].data[0],0,this.ms);
oop.nu=++oop.nu%oop.imgs.length;
oop.imgs[oop.nu].obj.style.zIndex='2';
oop.imgs[oop.nu].animate(oop.imgs[oop.nu].data[0],100,this.ms);
this.to=setTimeout(function(){ oop.Rotate(); },this.hold)
}
/*]]>*/
</script>
</head>
<body>
<div id="tst" >
<a href="http://www.dynamicdrive.com/forums/showthread.php?t=51452"><img src="http://www.vicsjavascripts.org.uk/StdImages/Egypt5.jpg" /></a>
<a href="http://www.dynamicdrive.com/forums/"><img src="http://www.vicsjavascripts.org.uk/StdImages/Egypt6.jpg" /></a>
<a href="http://www.dynamicdrive.com/"><img src="http://www.vicsjavascripts.org.uk/StdImages/Egypt7.jpg" /></a>
</div>
<script type="text/javascript">
/*<![CDATA[*/
new SS({
ID:'tst', // the unique ID name of the parent node. (string)
FadeDuration:500, // (optional)) the fade effect duration in milli seconds. (digits, default = 1000)
HoldDuration:1000 // (optional)) the hold duration in milli seconds. (digits, default = FadeDuration*4)
});
/*]]>*/
</script></body>
</html>
Bookmarks