Code:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<title></title>
<style type="text/css">
/*<![CDATA[*/
.H {
position:relative;overflow:hidden;left:60px;width:400px;height:60px;border:solid black 1px;float:left;
}
.V {
position:relative;overflow:hidden;width:100px;height:250px;border:solid black 1px;
}
/*]]>*/
</style>
<script type="text/javascript">
// Animate (28-November-2009)
// by Vic Phillips http://www.vicsjavascripts.org.uk
// To progressively change the Left, Top, Width, Height or Opacity of an element over a specified period of time.
// With the ability to scale the effect time on specified minimum/maximum values
// and with three types of progression 'sin' and 'cos' and liner.
// **** Application Notes
// **** The HTML Code
//
// when moving an element the inline or class rule style position of the element should be assigned as
// 'position:relative;' or 'position:absolute;'
//
// The element would normally be assigned a unique ID name.
//
// **** Initialising the Script.
//
// The script is initialised by assigning an instance of the script to a variable.
// e.g A = new zxcAnimate('left','id1')
// where:
// A = a global variable (variable)
// parameter 0 = the mode(see Note 1). (string)
// parameter 1 = the unique ID name or element object. (string or element object)
// parameter 1 = the initial value. (digits, default = 0)
// **** Executing the Effect
//
// The effect is executed by an event call to function 'A.animate(10,800 ,5000,[10,800]);'
// where:
// A = the global referencing the script instance. (variable)
// parameter 0 = the start value. (digits, for opacity minimum 0, maximum 100)
// parameter 1 = the finish value. (digits, for opacity minimum 0, maximum 100)
// parameter 2 = period of time between the start and finish of the effect in milliseconds. (digits or defaults to previous or 0(on first call) milliSeconds)
// parameter 3 = (optional) to scale the effect time on a specified minimum/maximum. (array, see Note 3)
// field 0 the minimum value. (digits)
// field 1 the maximum value. (digits)
// parameter 3 = (optional) the type of progression, 'sin', 'cos' or 'liner'. (string, default = 'liner')
// 'sin' progression starts fast and ends slow.
// 'cos' progression starts slow and ends fast.
//
// Note 1: Examples modes: 'left', 'top', 'width', 'height', 'opacity.
// Note 2: The default units(excepting opacity) are 'px'.
// For hyphenated modes, the first character after the hyphen must be upper case, all others lower case.
// Note 3: The scale is of particular use when re-calling the effect
// in mid progression to retain an constant rate of progression.
// Note 4: The current effect value is recorded in A.data[0].
// Note 5: A function may be called on completion of the effect by assigning the function
// to the animator intance property .Complete.
// e.g. [instance].Complete=function(){ alert(this.data[0]); };
//
// **** Functional Code(1.58K) - NO NEED to Change
function zxcAnimate(mde,obj,srt){
this.to=null;
this.obj=typeof(obj)=='object'?obj:document.getElementById(obj);
this.mde=mde.replace(/\W/g,'');
this.data=[srt||0];
return this;
}
zxcAnimate.prototype.animate=function(srt,fin,ms,scale,c){
clearTimeout(this.to);
this.time=ms||this.time||0;
this.data=[srt,srt,fin];
this.mS=this.time*(!scale?1:Math.abs((fin-srt)/(scale[1]-scale[0])));
this.c=typeof(c)=='string'?c.charAt(0).toLowerCase():this.c?this.c:'';
this.inc=Math.PI/(2*this.mS);
this.srttime=new Date().getTime();
this.cng();
}
zxcAnimate.prototype.cng=function(){
var oop=this,ms=new Date().getTime()-this.srttime;
this.data[0]=(this.c=='s')?(this.data[2]-this.data[1])*Math.sin(this.inc*ms)+this.data[1]:(this.c=='c')?this.data[2]-(this.data[2]-this.data[1])*Math.cos(this.inc*ms):(this.data[2]-this.data[1])/this.mS*ms+this.data[1];
this.apply();
if (ms<this.mS) this.to=setTimeout(function(){oop.cng()},10);
else {
this.data[0]=this.data[2];
this.apply();
if (this.Complete) this.Complete(this);
}
}
zxcAnimate.prototype.apply=function(){
if (isFinite(this.data[0])){
if ((this.mde!='left'&&this.mde!='top')&&this.data[0]<0) this.data[0]=0;
if (this.mde!='opacity') this.obj.style[this.mde]=Math.floor(this.data[0])+'px';
else zxcOpacity(this.obj,this.data[0]);
}
}
function zxcOpacity(obj,opc){
if (opc<0||opc>100) return;
obj.style.filter='alpha(opacity='+opc+')';
obj.style.opacity=obj.style.MozOpacity=obj.style.KhtmlOpacity=opc/100-.001;
}
</script>
<script type="text/javascript">
/*<![CDATA[*/
// by Vic Phillips (03-12-2009)
// http://www.vicsjavascripts.org.uk
function zxcPan(opts){
var slide=document.getElementById(opts.id);
if (slide){
this.obj=slide.parentNode;
slide.style.position='absolute';
var mde=typeof(opts.mode)=='string'?opts.mode:'H';
this.mde=mde.charAt(0).toUpperCase()=='V'?['top','left','height',1,'offsetHeight']:['left','top','width',0,'offsetWidth'];
var clds=slide.childNodes;
this.clds=[];
var s=typeof(opts.separation)=='number'?opts.separation:0;
for (var lft=0,z0=0;z0<clds.length;z0++){
if (clds[z0].nodeType==1){
clds[z0].style.position='absolute';
clds[z0].style[this.mde[0]]=lft+'px';
clds[z0].style[this.mde[1]]='0px';
lft+=clds[z0][this.mde[4]]+s;
this.clds.push(clds[z0]);
}
}
slide.style[this.mde[2]]=lft+'px';
this.slide=[[slide,-lft,new zxcAnimate(this.mde[0],slide)]];
var nu=Math.max(Math.ceil(this.obj[this.mde[4]]/lft)+1,3);
for (var z1=0;z1<nu;z1++){
this.slide[z1+1]=[slide.cloneNode(true),lft*z1];
this.slide[z1+1][2]=new zxcAnimate(this.mde[0],this.slide[z1+1][0]);
this.obj.appendChild(this.slide[z1+1][0]);
}
this.lft=lft;
this.ud=typeof(opts.direction)=='number'?opts.direction>0?1:-1:1;
this.ms=10;
this.Next(0);
this.ms=typeof(opts.milliseconds)=='number'?opts.milliseconds:1000;
}
}
zxcPan.prototype.Next=function(nu,ud){
this.ud=typeof(ud)=='number'?ud>0?1:-1:this.ud;
this.inc=ud?this.inc:0;
var lft=this.clds[nu%this.clds.length].offsetLeft;
for (var lgth=this.slide.length,z0=0;z0<lgth;z0++){
this.slide[z0][1]+=lft*this.ud;
this.slide[z0][0].style.visibility='visible';
if ((this.ud<0&&this.slide[z0][1]<-this.lft*2)||(this.ud>0&&this.slide[z0][1]>this.lft*(lgth-2))){
this.slide[z0][0].style.visibility='hidden';
this.slide[z0][1]+=this.lft*lgth*(this.ud<0?1:-1);
}
this.slide[z0][2].animate(this.slide[z0][0].offsetLeft,this.slide[z0][1],this.ms,[0,this.lft]);
}
}
/*]]>*/
</script>
</head>
<body>
Mouseover the ends to pan
<div class="H" >
<div id="H1" >
<img src="http://www.vicsjavascripts.org.uk/StdImages/One.gif" width="100" height="50" />
<img src="http://www.vicsjavascripts.org.uk/StdImages/Two.gif" width="100" height="50" />
<img src="http://www.vicsjavascripts.org.uk/StdImages/Three.gif" width="100" height="50" />
<img src="http://www.vicsjavascripts.org.uk/StdImages/Four.gif" width="100" height="50" />
<img src="http://www.vicsjavascripts.org.uk/StdImages/Five.gif" width="100" height="50" />
<img src="http://www.vicsjavascripts.org.uk/StdImages/Six.gif" width="100" height="50" />
<img src="http://www.vicsjavascripts.org.uk/StdImages/Seven.gif" width="100" height="50" />
</div>
</div>
<input type="button" name="" value="Next" onclick="S.Next(5,1);"/>
<input type="button" name="" value="Next" onclick="S.Next(5,-1);"/>
<br />
<script type="text/javascript">
/*<![CDATA[*/
var S=new zxcPan({
mode:'H', // the mode, H = horizontal, V = vertical. (string, default = H)
id:'H1', // the unique id name of the div to scroll. (string)
separation:5, // (optional) the separation between the div elements. (digits, default = 0)
direction:-1, // (optional) the initial direction, 1 or -1. (digits, default = 1)
milliseconds:500 // (optional) the duration of the maximum slide . digits, default = 1000)
});
</script>
</body>
</html>
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