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Thread: help with the codes!

  1. #1
    Join Date
    Nov 2009
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    Default help with the codes!

    This game should generate 3 random colours, in the 3 coloured boxes to simulate the rolling of 3 dice. The player choose in the 3 drop down menu below the dice as guesses for what will be thrown.
    When the button is is pressed, the 3 die are "rolled" and their scores are matched with the guesses in the boxes. The player is told if there are 0, 1, 2 or 3 matches.

    Code:
    import java.applet.Applet;
    import java.awt.Button;
    import java.awt.Color;
    import java.awt.Graphics;
    import java.awt.event.ActionEvent;
    import java.awt.event.ActionListener;
    
    public class DiceRoller extends Applet implements ActionListener{
    	
    	
    	private Die d1,d2;
    	private Button btnRoll;
    	
    	
    	public void init(){
    		setSize(220,200);
    		setBackground(Color.green);
    		
    		
    		d1 = new Die(20,40);
    		d2 = new Die(120,40);
    		
    		
    		btnRoll = new Button("ROLL DICE");
    		btnRoll.addActionListener(this);
    		add(btnRoll);
    	}
    	
    	/**
    	 * Display the current values of the 2 dice
    	 */
    	public void paint(Graphics g){
    		d1.display(g);
    		d2.display(g);
    	}
    
    	/**
    	 * When the button is clicked roll the dice.
    	 * 
    	 */
    	public void actionPerformed(ActionEvent ae) {
    		d1.roll();
    		d2.roll();
    		repaint();		
    	}
    }
    Code:
    import java.awt.Color;
    import java.awt.Font;
    import java.awt.Graphics;
    
    /**
     * Simple class to demonstrate a Die
     * 
     * @author Peter lager
     *
     */
    public class Die {
    
    	private int value;
    	private int posX, posY;
    	private Font font;
    	
    	/**
    	 * Create a new die at the given position and 
    	 * set the initial value to 1
    	 * 
    	 * @param posX
    	 * @param posY
    	 */
    	public Die(int posX, int posY) {
    		this.posX = posX;
    		this.posY = posY;
    		value = 1;
    		font = new Font("Courier", Font.BOLD, 60);
    	}
    	
    	/**
    	 * Set the top left position to display the die
    	 * @param posX
    	 * @param posY
    	 */
    	public void setPos(int posX, int posY){
    		this.posX = posX;
    		this.posY = posY;		
    	}
    
    	/**
    	 * @return the value
    	 */
    	public int getValue() {
    		return value;
    	}
    
    	/**
    	 * @param value the value to set
    	 */
    	public void setValue(int value) {
    		this.value = value;
    	}
    
    	/**
    	 * @param font the font to set
    	 */
    	public void setFont(Font font) {
    		this.font = font;
    	}
    	
    	/**
    	 * Roll the dice to get a random value between 1& 6
    	 */
    	public void roll(){
    		value = (int)(Math.random()*6 + 1);
    	}
    	
    	public void display(Graphics g){
    		g.setColor(Color.yellow);
    		g.fillRect(posX, posY, 80, 80);
    		g.setColor(Color.black);
    		g.drawRect(posX, posY, 80, 80);
    		g.setFont(font);
    		g.drawString(""+value, posX + 20, posY+60);	
    	}
    }
    Last edited by makarov; 11-15-2009 at 11:17 PM. Reason: people did not get the message right!

  2. #2
    Join Date
    Nov 2009
    Posts
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    Thanked 0 Times in 0 Posts

    Default help with the codes!

    This game should generate 3 random colours, in the 3 coloured boxes to simulate the rolling of 3 dice. The player choose in the 3 drop down menu below the dice as guesses for what will be thrown.
    When the button is is pressed, the 3 die are "rolled" and their scores are matched with the guesses in the boxes. The player is told if there are 0, 1, 2 or 3 matches.

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