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Thread: Having trouble with this scipt

  1. #1
    Join Date
    Aug 2009
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    Default Having trouble with this scipt

    I am working on converting something and this is what I have come up with:
    http://www.msnsportsnet.com/content/ravenstest.htm

    The width of the original file was 845 px, I needed to change it to 235 px though. As I have knocked the size down of everything, I noticed the arrows are now not working correctly.

    The arrow only goes to the right once and to the left once, I need to it to go to the right and left multiple times.

    Here is the javascript file that I have been working with:
    Code:
    // gameday scroller
    	
    	function scrollGameday(dir) {
    		var cssDir= (dir<0) ? 'right':'left';
    		var scrollWidth = 235;
    		var scrollSpeed = 235;
    		var scrollWrapLeft = parseInt($("#gameScroller").css("left"));
    
    		if(okScroll == false) {
    			return;
    		}
    		if(cssDir == "left") {
    			if($("#arrowRight").hasClass("disable")) 
    				$("#arrowRight").removeClass('disable');
    			if(currentPane <= 1) {
    				return;
    			} else {
    				scrollWrapLeft = (scrollWrapLeft + (dir * scrollWidth));
    				okScroll = false;
    				$("#gameScroller").animate({left: scrollWrapLeft+"px"}, scrollSpeed, function() {
    					okScroll = true;
    				});
    				currentPane = currentPane-dir;
    				if(currentPane <= 1) {
    					if(!$("#arrowLeft").hasClass("disable")) 
    						$("#arrowLeft").addClass('disable');
    				}
    			}
    		}
    		if(cssDir == "right") {
    			if($("#arrowLeft").hasClass("disable")) 
    				$("#arrowLeft").removeClass('disable');
    			if(currentPane >= paneCount) {
    				if(!$("#arrowRight").hasClass("disable")) 
    					$("#arrowRight").addClass('disable');
    				return;
    		} else {
    				scrollWrapLeft = (scrollWrapLeft + (dir * scrollWidth));
    				okScroll = false;
    				$("#gameScroller").animate({left: scrollWrapLeft+"px"}, scrollSpeed, function() {
    					okScroll = true;
    				});
    				currentPane = currentPane-dir;
    				if(currentPane >= paneCount) {
    					if(!$("#arrowRight").hasClass("disable")) 
    						$("#arrowRight").addClass('disable');
    				}
    			}
    		}
    		
    		checkCurrentPane(currentPane);
    	}
    	
    	function checkCurrentPane(currentPane) {
    		alert('check');
    		if(currentPane == 1) {
    			if(!$("#arrowLeft").hasClass("disable")) 
    				$("#arrowLeft").addClass('disable');
    		} else if(currentPane == paneCount) {
    			if(!$("#arrowRight").hasClass("disable")) 
    				$("#arrowRight").addClass('disable');
    		}
    	}
    
    	$("#gameScroller").each(function (i) {
    		var scrollWidth = 235;
    		var newLeftPos = (i * scrollWidth)+"px";
    		$("#gameScroller:eq("+i+")").css("left", newLeftPos);
    		var items = $('.game');
    		$('#gameScroller').css('width', items.length * items[0].offsetWidth + 'px');
    		$("#arrowLeft").click(function() {
    			scrollGameday(3);
    			return false;
    		});
    		$("#arrowRight").click(function() {
    			scrollGameday(-2);
    			return false;
    		});
    
    	});
    	if("#gameScroller") {
    		var okScroll = true;
    		var currentPane = 1;
    		var paneCount = Math.ceil(($(".game").length) / 10);
    		if(paneCount <= 1) {
    			$(".arrow").className = $(".arrow").className + ' disable';
    		} else if (paneCount > 1) {
    				$("#arrowLeft").addClass('disable');
    		}
    		preScroll();
    	}
    	function preScroll() {
    		var games = $('.game');
    		for(n=0; n<games.length; n++) {
    			if(games[n].className.match('active')) {
    				var currFrame = Math.floor(n/10);
    				scrollGameday(-currFrame);
    			}
    		}
    	}
    This is the CSS file: http://www.msnsportsnet.com/content/ravens.css

    Thank you very much and any help is much appreciated.

  2. #2
    Join Date
    Dec 2008
    Location
    Portsmouth, UK
    Posts
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    Default

    see if this has the flexibility you require

    Code:
    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
        "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
    
    <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
    
    <head>
      <title></title>
    <style type="text/css">
    /*<![CDATA[*/
    #tst {
      position:relative;width:50%;height:60px;border:solid black 1px;
    }
    
    .slide {
      position:relative;overflow:hidden;top:5px;width:80%;height:50px;border:solid black 1px;
    }
    
    .slider {
      position:absolute;top:0px;width:1300px;height:50px;
    }
    .slider IMG{
      position:absolute;left:0px;top:0px;width:50px;height:50px;
    }
    /*]]>*/
    </style>
    
    <script type="text/javascript">
    /*<![CDATA[*/
    // Basic Element Animator (14-May-2009)
    // by Vic Phillips http://www.vicsjavascripts.org.uk
    
    // To progressively change the Left, Top, Width, Height or Opacity of an element over a specified period of time.
    // With the ability to scale the effect time on specified minimum/maximum values
    // and with three types of progression 'sin' and 'cos' and liner and an optional 'Bounce'.
    
    // **** Application Notes
    
    // **** The HTML Code
    //
    // when moving an element the inline or class rule style position of the element should be assigned as
    // 'position:relative;' or 'position:absolute;'.
    //
    // The element would normally be assigned a unique ID name.
    //
    
    // **** Executing the Effect(Script)
    //
    // The effect is executed by an event call to function 'zxcBAnimator('width#',document.getElementById('tst'),10,800,5000,[10,800],'sin');'
    // where:
    //  parameter 0 = the mode(see Note 2).                                                                     (string)
    //  parameter 1 = the unique ID name or element object.                                                     (string or element object)
    //  parameter 2 = the start position of the effect.                                                         (digits, for opacity minimum 0, maximum 100)
    //  parameter 3 = the finish position of the effect.                                                        (digits, for opacity minimum 0, maximum 100)
    //  parameter 4 = (optional) period of time between the start and finish of the effect in milliseconds.     (digits or defaults to 2000 milliSeconds)
    //  parameter 5 = (optional) to scale the effect time on a specified minimum/maximum.                        (array, see Note 5)
    //                 field 0 the minimum. (digits)
    //                 field 1 the maximum. (digits)
    //  parameter 6 = (optional) the type of progression, 'sin', 'cos' or 'liner'.                              (string, default = 'liner')
    //                 'sin' progression starts fast and ends slow.
    //                 'cos' progression starts slow and ends fast.
    //
    //  Note 1:  The default units(excepting opacity) are 'px'.
    //  Note 2:  Examples modes: 'left', 'top', 'width', 'height', 'opacity.
    //           For hyphenated modes, the first character after the hyphen must be upper case, all others lower case.
    //  Note 3:  To 'toggle' the effect include '#' in parameter 0.
    //           The first call will set the toggle parameters.
    //           Subsequent calls with '#' in parameter 0 and the same start and finish parameters will 'toggle' the effect.
    //  Note 4:  The function may be re-executed with a different set of parameters (start/finish time or period)
    //           whenever required, say from an onclick/mouseover/out event.
    //           The period parameter will be retained unless re-specified.
    //  Note 5: parameter 5 is of particular use when re-calling the effect
    //          in mid travel to retain an constant rate of progression.
    //  Note 6: parameters 2 and 3 must be different values to execute the script.
    //
    
    // The Functional Code, about 2.41K with 'bounce' and 'opacity' or 1.97K without is best as an External JavaScript.
    //
    // Tested with IE7 and Mozilla FireFox on a PC.
    //
    
    // **** Functional Code - NO NEED to Change
    
    
    function zxcBAnimator(mde,obj,srt,fin,ms,scale,curve){
     if (typeof(obj)=='string'){ obj=document.getElementById(obj); }
     if (!obj) return;
     var oop=obj[mde.replace(/\W/g,'')+'oop'];
     if (oop){
      if (oop.srtfin[0]==srt&&oop.srtfin[1]==fin&&mde.match('#')) oop.update([oop.data[0],(oop.srtfin[0]==oop.data[2])?fin:srt],ms,scale,curve);
      else oop.update([srt,fin],ms,scale,curve);
     }
     else oop=obj[mde.replace(/\W/g,'')+'oop']=new zxcBAnimatorOOP(mde,obj,srt,fin,ms,scale,curve);
     return oop;
    }
    
    function zxcBAnimatorOOP(mde,obj,srt,fin,ms,scale,curve){
     this.srtfin=[srt,fin];
     this.to=null;
     this.obj=obj;
     this.mde=mde.replace(/\W/g,'');
     this.update([srt,fin],ms,scale,curve);
    }
    
    zxcBAnimatorOOP.prototype.update=function(srtfin,ms,scale,curve){
     clearTimeout(this.to);
     this.time=ms||this.time||2000;
     this.data=[srtfin[0],srtfin[0],srtfin[1]];
     this.mS=this.time*(!scale?1:Math.abs((srtfin[1]-srtfin[0])/(scale[1]-scale[0])));
     this.ms=this.mS;
     this.curve=(typeof(curve)=='string')?curve.charAt(0).toLowerCase():(this.curve)?this.curve:'x';
     this.inc=Math.PI/(2*this.mS);
     this.srttime=new Date().getTime();
     this.cng();
    }
    
    zxcBAnimatorOOP.prototype.cng=function(){
     this.ms=new Date().getTime()-this.srttime;
     this.data[0]=(this.curve=='s')?Math.floor((this.data[2]-this.data[1])*Math.sin(this.inc*this.ms)+this.data[1]):(this.curve=='c')?(this.data[2])-Math.floor((this.data[2]-this.data[1])*Math.cos(this.inc*this.ms)):(this.data[2]-this.data[1])/this.mS*this.ms+this.data[1];
     this.apply();
     if (this.ms<this.mS) this.to=setTimeout(function(oop){return function(){oop.cng();}}(this),10);
     else {
      this.data[0]=this.data[2];
      this.apply();
      if (this.Bounce&&this.Bounce[2]>0) this.bounce();
     }
    }
    
    zxcBAnimatorOOP.prototype.apply=function(){
     if (isFinite(this.data[0])){
      if (this.mde!='left'&&this.mde!='top'&&this.data[0]<0) this.data[0]=0;
      if (this.mde!='opacity') this.obj.style[this.mde]=this.data[0]+'px';
      else zxcOpacity(this.obj,this.data[0]);
     }
    }
    
    zxcBAnimatorOOP.prototype.bounce=function(){
     if (this.Bounce[2]%2==0)
     this.Bounce[1]+=(this.Bounce[0]-this.Bounce[1])/(this.Bounce[2])
     this.update([this.data[0],this.Bounce[this.Bounce[2]%2==0?1:0]],this.Bounce[3]/this.Bounce[2]);
     this.Bounce[2]--;
    }
    
    function zxcOpacity(obj,opc){
     if (opc<0||opc>100) return;
     obj.style.filter='alpha(opacity='+opc+')';
     obj.style.opacity=obj.style.MozOpacity=obj.style.KhtmlOpacity=opc/100-.001;
    }
    
    /*]]>*/
    </script>
    
    <script type="text/javascript">
    /*<![CDATA[*/
    
    function Slide(id,nu,ms){
     this.obj=document.getElementById(id);
     this.slides=this.obj.getElementsByTagName('DIV');
     this.imgs=this.slides[1].getElementsByTagName('IMG');
     this.w=this.imgs[0].width;
     this.lgth=this.imgs.length;
     this.ms=ms||1000;
     this.nu=nu;
     this.cnt=0;
     this.ReSize();
    }
    
    Slide.prototype.ReSize=function(){
     this.slides[0].style.left=(this.obj.offsetWidth-this.slides[0].offsetWidth)/2+'px';
     var lft=(this.slides[0].offsetWidth-this.w*this.nu)/(this.nu);
     for (var z0=0;z0<this.lgth;z0++){
      this.imgs[z0].style.left=(this.w+lft)*z0+lft/2+'px';
     }
     this.os=lft/2;
     this.Next(0,10);
    }
    
    Slide.prototype.Next=function(ud,ms){
     this.cnt+=this.nu*ud;
     this.cnt=Math.max(Math.min(this.cnt,this.lgth),0);
     if (this.cnt==this.lgth&&ud<0) this.lgth-this.nu;
     zxcBAnimator('left',this.slides[1],this.slides[1].offsetLeft,-this.imgs[Math.min(this.cnt,this.lgth-this.nu)].offsetLeft+this.os,ms||this.ms,[0,this.imgs[this.lgth-1].offsetLeft]);
    }
    
    /*]]>*/
    </script>
    
    
    </head>
    
    <body onload="S=new Slide('tst',4,1000);" onresize="S.ReSize();" >
    <input type="button" name="" value="Fwd" onclick="S.Next(1);"/>
    <input type="button" name="" value="Back" onclick="S.Next(-1);"/>
    <div id="tst" >
    <div class="slide" >
    <div class="slider" >
    <img src="http://www.vicsjavascripts.org.uk/StdImages/Zero.gif" />
    <img src="http://www.vicsjavascripts.org.uk/StdImages/One.gif" />
    <img src="http://www.vicsjavascripts.org.uk/StdImages/Two.gif" />
    <img src="http://www.vicsjavascripts.org.uk/StdImages/Three.gif" />
    <img src="http://www.vicsjavascripts.org.uk/StdImages/Four.gif" />
    <img src="http://www.vicsjavascripts.org.uk/StdImages/Five.gif" />
    <img src="http://www.vicsjavascripts.org.uk/StdImages/Six.gif" />
    <img src="http://www.vicsjavascripts.org.uk/StdImages/Seven.gif" />
    <img src="http://www.vicsjavascripts.org.uk/StdImages/Eight.gif" />
    <img src="http://www.vicsjavascripts.org.uk/StdImages/Nine.gif" />
    </div>
    </div>
    </div>
    </body>
    </html>
    Vic
    God Loves You and will never love you less.
    http://www.vicsjavascripts.org/Home.htm
    If my post has been useful please donate to http://www.operationsmile.org.uk/

  3. #3
    Join Date
    Aug 2009
    Posts
    2
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    Default

    I got it to work correctly, now my only problem is what happens when I want the second group of logos to load on the main page and the first set to be one click to the left.

    Any ideas?

    Code:
    	// gameday scroller
    	
    	function scrollGameday(dir) {
    		var cssDir= (dir<0) ? 'right':'left';
    		var scrollWidth = 255;
    		var scrollSpeed = 240;
    		var scrollWrapLeft = parseInt($("#gameScroller").css("left"));
    
    		if(okScroll == false) {
    			return;
    		}
    		if(cssDir == "left") {
    			if($("#arrowRight").hasClass("disable")) 
    				$("#arrowRight").removeClass('disable');
    			if(currentPane <= 1) {
    				return;
    			} else {
    				scrollWrapLeft = (scrollWrapLeft + (dir * scrollWidth));
    				okScroll = false;
    				$("#gameScroller").animate({left: scrollWrapLeft+"px"}, scrollSpeed, function() {
    					okScroll = true;
    				});
    				currentPane = currentPane-dir;
    				if(currentPane <= 1) {
    					if(!$("#arrowLeft").hasClass("disable")) 
    						$("#arrowLeft").addClass('disable');
    				}
    			}
    		}
    		if(cssDir == "right") {
    			if($("#arrowLeft").hasClass("disable")) 
    				$("#arrowLeft").removeClass('disable');
    			if(currentPane >= paneCount) {
    				if(!$("#arrowRight").hasClass("disable")) 
    					$("#arrowRight").addClass('disable');
    				return;
    		} else {
    				scrollWrapLeft = (scrollWrapLeft + (dir * scrollWidth));
    				okScroll = false;
    				$("#gameScroller").animate({left: scrollWrapLeft+"px"}, scrollSpeed, function() {
    					okScroll = true;
    				});
    				currentPane = currentPane-dir;
    				if(currentPane >= paneCount) {
    					if(!$("#arrowRight").hasClass("disable")) 
    						$("#arrowRight").addClass('disable');
    				}
    			}
    		}
    		
    		checkCurrentPane(currentPane);
    	}
    	
    	function checkCurrentPane(currentPane) {
    		alert('check');
    		if(currentPane == 1) {
    			if(!$("#arrowLeft").hasClass("disable")) 
    				$("#arrowLeft").addClass('disable');
    		} else if(currentPane == paneCount) {
    			if(!$("#arrowRight").hasClass("disable")) 
    				$("#arrowRight").addClass('disable');
    		}
    	}
    
    	$("#gameScroller").each(function (i) {
    		var scrollWidth = 250;
    		var newLeftPos = (i * scrollWidth)+"px";
    		$("#gameScroller:eq("+i+")").css("left", newLeftPos);
    		var items = $('.game');
    		$('#gameScroller').css('width', items.length * items[0].offsetWidth + 'px');
    		$("#arrowLeft").click(function() {
    			scrollGameday(1);
    			return false;
    		});
    		$("#arrowRight").click(function() {
    			scrollGameday(-1);
    			return false;
    		});
    
    	});
    	if("#gameScroller") {
    		var okScroll = true;
    		var currentPane = 1;
    		var paneCount = Math.ceil(($(".game").length) / 3);
    		if(paneCount <= 1) {
    			$(".arrow").className = $(".arrow").className + ' disable';
    		} else if (paneCount > 1) {
    				$("#arrowLeft").addClass('disable');
    		}
    		preScroll();
    	}
    	function preScroll() {
    		var games = $('.game');
    		for(n=0; n<games.length; n++) {
    			if(games[n].className.match('active')) {
    				var currFrame = Math.floor(n/3);
    				scrollGameday(-currFrame);
    			}
    		}
    	}

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