Actually, the onslide event handler of the script (see here) should help you do that already:
Code:
var mygallery=new simpleGallery({
wrapperid: "simplegallery", //ID of main gallery container,
dimensions: [400, 265], //width/height of gallery in pixels. Should reflect dimensions of the images exactly
imagearray: [
["amster1.jpg", "http://en.wikipedia.org/wiki/Summer", "_new", ""],
["amster2.jpg", "http://en.wikipedia.org/wiki/Winter", "", ""],
["amster3.jpg", "", "", ""],
["amster4.jpg", "", "", ""]
],
autoplay: [false, 2500, 2], //[auto_play_boolean, delay_btw_slide_millisec, cycles_before_stopping_int]
persist: true,
fadeduration: 1000, //transition duration (milliseconds)
oninit:function(){ //event that fires when gallery has initialized/ ready to run
},
onslide:function(curslide, i){ //event that fires after each slide is shown
//curslide: returns DOM reference to current slide's DIV (ie: try alert(curslide.innerHTML)
//i: integer reflecting current image within collection being shown (0=1st image, 1=2nd etc)
}
})
Access the "i" parameter to get the index of the current panel being shown.
Bookmarks