No need, I solved my own problem. Here how I went about it for anyone who is looking for the same solution.
On my main timeline I have my two arrows (left and right) and my thumbnails slides. I made a tween to scroll through the thumbnails in groups of three. The first frame has this AS
Code:
rewind_btn.onPress = function() {
onEnterFrame = function(){
prevFrame();
}
}
forward_btn.onPress = function() {
onEnterFrame = function(){
nextFrame();
}
}
stop();
onEnterFrame = function() {
delete onEnterFrame;
}
which sets up the buttons actions and a stop command.
I placed this code on the rest of the stop frames
Code:
stop();
onEnterFrame = function() {
delete onEnterFrame;
}
The "stop();" alone will be ignored when the tween is played in reverse so thats what the "delete onEnterFrame" command does.
And that's it, it works like a charm. Hopefully this post will help anyone else with this problem.
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