Results 1 to 4 of 4

Thread: Div position according to XY position

  1. #1
    Join Date
    Dec 2005
    Posts
    133
    Thanks
    23
    Thanked 0 Times in 0 Posts

    Default Div position according to XY position

    I have a div that needs to open according to the position of a link. The link appears on many pages at different position and the div MUST always open next to it.


    <html>
    <head>
    <title>Untitled</title>
    <script>
    function showd(element) {
    var el = document.getElementById(element);
    el.style.display = "block";
    }
    </script>

    <style>.div_watch_commentst_right{position:absolute;left:100px;top:100px;}</style>
    </head>
    <body>

    <div id="myDivcom" style="display:none;border:1px solid red;width:350px;" class="div_watch_commentst_right">text comes here</div>

    <a href="#" onClick="showd('myDivcom')" class="link">link1</a>
    <br>
    <a href="#" onClick="showd('myDivcom')" class="link">link2</a>
    </body>
    </html>

    I want the DIV to ALWAYS open close to its link

  2. #2
    Join Date
    Dec 2008
    Location
    Portsmouth, UK
    Posts
    1,891
    Thanks
    2
    Thanked 441 Times in 435 Posts

    Default

    Code:
    <html>
    <head>
    <title>Untitled</title>
    <script type="text/javascript">
    /*<![CDATA[*/
    // Basic Element Animator (29-December-2008) DRAFT
    // by Vic Phillips http://www.vicsjavascripts.org.uk
    
    // To progressively change the Left, Top, Width, Height or Opacity of an element over a specified period of time.
    // With three types of progression 'sin' and 'cos' and liner.
    
    // **** Application Notes
    
    // **** The HTML Code
    //
    // when moving an element the inline or class rule style position of the element should be assigned as
    // 'position:relative;' or 'position:absolute;'.
    //
    // The element would normally be assigned a unique ID name.
    //
    
    // **** Executing the Effect(Script)
    //
    // The effect is executed by an event call to function 'zxcBAnimator('width#',document.getElementById('tst'),10,800,5000,[10,800],'sin');'
    // where:
    // parameter 0 = the mode(see Note 2).                                                                     (string)
    // parameter 1 = the unique ID name or element object.                                                     (string or element object)
    // parameter 2 = the start position of the effect.                                                         (digits, for opacity minimum 0, maximum 100)
    // parameter 3 = the finish position of the effect.                                                        (digits, for opacity minimum 0, maximum 100)
    // parameter 4 = (optional) period of time between the start and finish of the effect in milliseconds.     (digits or defaults to 2000 milliSeconds)
    // parameter 5 = (optional) to scale the effect time on a secified minimum/maximum.                        (array, see Note 5)
    //                 field 0 the minimum. (digits)
    //                 field 1 the maximum. (digits)
    // parameter 6 = (optional) the type of progression, 'sin', 'cos' or 'liner'.                              (string, default = 'liner')
    //                'sin' progression starts fast and ends slow.
    //                'cos' progression starts slow and ends fast.
    //
    //  Note 1:  The default units(excepting opacity) are 'px'.
    //  Note 2:  Examples modes: 'left', 'top', 'width', 'height', 'opacity.
    //           For hyphenated modes, the first character after the hyphen must be upper case, all others lower case.
    //  Note 3:  To 'toggle' the effect include '#' in parameter 0.
    //           The first call will set the toggle parameters.
    //           Subsequent calls with '#' in parameter 0 and the same start and finish parameters will 'toggle' the effect.
    //  Note 4:  The function may be re-executed with a different set of parameters (start/finish time or period)
    //           whenever required, say from an onclick/mouseover/out event.
    //           The period parameter will be retained unless re-specified.
    //  Note 5: parameter 5 is of particular use when re-calling the effect
    //          in mid travel to retain an constant rate of progression.
    //
    // **** Advanced Applications
    //
    //  It may be required to access the current value of the effect.
    //  The element effect is accessible from the element property
    //  element effect = elementobject[mode.replace(/\W/g,'')+'oop'];
    //  where mode is parameter 0 of the initial call.
    //  An array storing the current, start and finish values of the element effect may be accessed
    //  from the element effect.data as fields 0, 1 and 2 respectively
    //
    
    // **** General
    //
    // All variable, function etc. names are prefixed with 'zxc' to minimise conflicts with other JavaScripts.
    // These characters may be changed to characters of choice using global find and replace.
    //
    // The Functional Code(about 2.06K) is best as an External JavaScript.
    //
    // Tested with IE7 and Mozilla FireFox on a PC.
    //
    
    
    
    // **** Functional Code - NO NEED to Change
    
    
    function zxcBAnimator(mde,obj,srt,fin,ms,scale,curve){
     if (typeof(obj)=='string'){ obj=document.getElementById(obj); }
     if (!obj||(!srt&&!fin)) return;
     var oop=obj[mde.replace(/\W/g,'')+'oop'];
     if (oop){
      clearTimeout(oop.to);
      if (oop.srtfin[0]==srt&&oop.srtfin[1]==fin&&mde.match('#')) oop.update([oop.data[0],(oop.srtfin[0]==oop.data[2])?fin:srt],ms,scale,curve);
      else oop.update([srt,fin],ms);
     }
     else obj[mde.replace(/\W/g,'')+'oop']=new zxcBAnimatorOOP(mde,obj,srt,fin,ms,scale,curve);
    }
    
    function zxcBAnimatorOOP(mde,obj,srt,fin,ms,scale,curve){
     this.srtfin=[srt,fin];
     this.to=null;
     this.obj=obj;
     this.mde=mde.replace(/\W/g,'');
     this.update([srt,fin],ms,scale,curve);
    }
    
    zxcBAnimatorOOP.prototype.update=function(srtfin,ms,scale,curve){
     this.time=ms||this.time||2000;
     this.data=[srtfin[0],srtfin[0],srtfin[1]];
     this.ms=this.time*(!scale?1:Math.abs((srtfin[1]-srtfin[0])/(scale[1]-scale[0])));
     this.curve=(typeof(curve)=='string')?curve.charAt(0).toLowerCase():(this.curve)?this.curve:'x';
     this.inc=Math.PI/(2*this.ms);
     this.srttime=new Date().getTime();
     this.cng();
    }
    
    zxcBAnimatorOOP.prototype.cng=function(){
     var ms=new Date().getTime()-this.srttime;
     this.data[0]=(this.curve=='s')?Math.floor((this.data[2]-this.data[1])*Math.sin(this.inc*ms)+this.data[1]):(this.curve=='c')?(this.data[2])-Math.floor((this.data[2]-this.data[1])*Math.cos(this.inc*ms)):(this.data[2]-this.data[1])/this.ms*ms+this.data[1];
     if (this.mde!='left'&&this.mde!='top'&&this.data[0]<0) this.data[0]=0;
     if (this.mde!='opacity') this.obj.style[this.mde]=this.data[0]+'px';
     else  zxcOpacity(this.obj,this.data[0]);
     if (ms<this.ms) this.to=setTimeout(function(oop){return function(){oop.cng();}}(this),10);
     else {
      this.data[0]=this.data[2];
      if (this.mde!='opacity') this.obj.style[this.mde]=this.data[0]+'px';
      else zxcOpacity(this.obj,this.data[0]);
     }
    }
    
    function zxcOpacity(obj,opc){
     if (opc<0||opc>100) return;
     obj.style.filter='alpha(opacity='+opc+')';
     obj.style.opacity=obj.style.MozOpacity=obj.style.KhtmlOpacity=opc/100-.001;
    }
    
    /*]]>*/
    </script>
    <script>
    function showd(obj,id,lft,top) {
     var el = document.getElementById(id);
     el.style.display = "block";
     el.style.left=zxcPos(obj)[0]+lft+'px';
     el.style.top=zxcPos(obj)[1]+top+'px';
     zxcBAnimator('width',el,0,el.offsetWidth,1000);
    }
    
    function zxcPos(obj){
     var rtn=[obj.offsetLeft,obj.offsetTop];
     while(obj.offsetParent!=null){
      var objp=obj.offsetParent;
      rtn[0]+=objp.offsetLeft-objp.scrollLeft;
      rtn[1]+=objp.offsetTop-objp.scrollTop;
      obj=objp;
     }
     return rtn;
    }
    
    
    
    </script>
    
    <style>
    .div_watch_commentst_right{position:absolute;left:100px;top:100px;}
    
    </style>
    </head>
    <body>
    
    <div id="myDivcom" style="position:absolute;display:none;overflow:hidden;height:20px;border:1px solid red;width:350px;" class="div_watch_commentst_right">text comes here</div>
    
    <a href="#" onClick="showd(this,'myDivcom',50,0)" class="link">link1</a>
    <br>
    <a href="#" onClick="showd(this,'myDivcom',50,0)" class="link">link2</a>
    </body>
    </html>

  3. #3
    Join Date
    Dec 2005
    Posts
    133
    Thanks
    23
    Thanked 0 Times in 0 Posts

    Default

    thank you
    now if I want to remove the scrolling effect what do i keep????

  4. #4
    Join Date
    Dec 2008
    Location
    Portsmouth, UK
    Posts
    1,891
    Thanks
    2
    Thanked 441 Times in 435 Posts

    Default

    Code:
    <html>
    <head>
    <title>Untitled</title>
    <script>
    function showd(obj,id,lft,top) {
     var el = document.getElementById(id);
     el.style.display = "block";
     el.style.left=zxcPos(obj)[0]+lft+'px';
     el.style.top=zxcPos(obj)[1]+top+'px';
    }
    
    function zxcPos(obj){
     var rtn=[obj.offsetLeft,obj.offsetTop];
     while(obj.offsetParent!=null){
      var objp=obj.offsetParent;
      rtn[0]+=objp.offsetLeft-objp.scrollLeft;
      rtn[1]+=objp.offsetTop-objp.scrollTop;
      obj=objp;
     }
     return rtn;
    }
    
    
    
    </script>
    
    <style>
    .div_watch_commentst_right{position:absolute;left:100px;top:100px;}
    
    </style>
    </head>
    <body>
    
    <div id="myDivcom" style="position:absolute;display:none;overflow:hidden;height:20px;border:1px solid red;width:350px;" class="div_watch_commentst_right">text comes here</div>
    
    <a href="#" onClick="showd(this,'myDivcom',50,0)" class="link">link1</a>
    <br>
    <a href="#" onClick="showd(this,'myDivcom',50,0)" class="link">link2</a>
    </body>
    </html>

  5. The Following User Says Thank You to vwphillips For This Useful Post:

    emanuelle (02-18-2009)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •