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Thread: Image Thumbnail Viewer (update)

  1. #1
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    Default Image Thumbnail Viewer (update)

    1) CODE TITLE: Image Thumbnail Viewer (update)

    2) AUTHOR NAME/NOTES: Dynamic Drive - update by jscheuer1

    3) DESCRIPTION: This simple and elegant script can be made AJAX friendly, while at the same time eliminating the need for onload/onunload events, and reducing the overall code size. This means that users may click on links before the page has loaded and still have the script perform as expected.

    Also rewritten so as to facilitate compression by jsmin, if desired.

    4) CODE:

    // -------------------------------------------------------------------
    // Image Thumbnail Viewer Script- By Dynamic Drive, available at:
    // Last updated: January 1st, 2009- eliminate need for onload/onunload events
    // -------------------------------------------------------------------
    var thumbnailviewer = {
     enableTitle : true, //Should "title" attribute of link be used as description?
     enableAnimation : true, //Enable fading animation?
     definefooter : '<div class="footerbar">Click window to Close X</div>', //Define HTML for footer interface
     defineLoading : '<img src="loading.gif" /> Loading Image...', //Define HTML for "loading" div
    ///////////// No Need to Edit Beyond Here /////////////
     scrollbarwidth : 16,
     opacitystring : 'filter:progid:DXImageTransform.Microsoft.alpha(opacity=10); -moz-opacity: 0.1; opacity: 0.1',
     createthumbBox : function(){ // write out HTML for Image Thumbnail Viewer plus loading div
      document.write('<div id="thumbBox" onClick="thumbnailviewer.closeit()"><div id="thumbImage"></div>' + this.definefooter + '</div>')
      document.write('<div id="thumbLoading">' + this.defineLoading + '</div>')
      this.thumbBox = document.getElementById('thumbBox');
      this.thumbImage = document.getElementById('thumbImage'); //Reference div that holds the shown image
      this.thumbLoading = document.getElementById('thumbLoading'); //Reference "loading" div that will be shown while image is fetched
      this.standardbody = (document.compatMode == 'CSS1Compat')? document.documentElement : document.body; //create reference to common "body" across doctypes
     centerDiv : function(divobj){ //Centers a div element on the page
      var ie = document.all && !window.opera, dom = document.getElementById,
      scroll_top = ie? this.standardbody.scrollTop : window.pageYOffset,
      scroll_left = ie? this.standardbody.scrollLeft : window.pageXOffset,
      docwidth = ie? this.standardbody.clientWidth : window.innerWidth - this.scrollbarwidth,
      docheight = ie? this.standardbody.clientHeight: window.innerHeight,
      docheightcomplete = this.standardbody.offsetHeight > this.standardbody.scrollHeight?
       this.standardbody.offsetHeight : this.standardbody.scrollHeight, //Full scroll height of document
      objwidth = divobj.offsetWidth, //width of div element
      objheight = divobj.offsetHeight, //height of div element
    //Vertical position of div element: Either centered, or if element height larger than viewpoint height, 10px from top of viewpoint
      topposition = docheight>objheight? scroll_top + docheight / 2 - objheight / 2 + 'px' : scroll_top + 10 + 'px'; = docwidth / 2 - objwidth / 2 + 'px'; //Center div element horizontally = Math.floor(parseInt(topposition)) + 'px'; = 'visible';
     showthumbBox : function(){ //Show ThumbBox div = 'hidden'; //Hide "loading" div
      if (this.enableAnimation){ //If fading animation enabled
       this.currentopacity = 0.1; //Starting opacity value
       this.opacitytimer = setInterval(function(){thumbnailviewer.opacityanimation();}, 20);
     loadimage : function(link){ //Load image function that gets attached to each link on the page with rel="thumbnail"
      if ( == 'visible') //if thumbox is visible on the page already
       this.closeit(); //Hide it first (not doing so causes triggers some positioning bug in Firefox
      var imageHTML = '<img src="' + link.getAttribute('href') + '" style="' + this.opacitystring + '" />'; //Construct HTML for shown image
      if (this.enableTitle && link.getAttribute('title')) //Use title attr of the link as description?
       imageHTML += '<br />' + link.getAttribute('title')
      this.centerDiv(this.thumbLoading) //Center and display "loading" div while we set up the image to be shown
      this.thumbImage.innerHTML = imageHTML //Populate thumbImage div with shown image's HTML (while still hidden)
      this.featureImage = this.thumbImage.getElementsByTagName('img')[0]; //Reference shown image itself
      if (this.featureImage.complete)
       this.featureImage.onload=function(){ //When target image has completely loaded
       thumbnailviewer.showthumbBox() //Display "thumbbox" div to the world!
     if (document.all && !window.createPopup) //Target IE5.0 browsers only. Address IE image cache not firing onload bug:
      this.featureImage.src = link.getAttribute('href');
     this.featureImage.onerror = function(){ //If an error has occurred while loading the image to show = 'hidden'; //Hide "loading" div, game over
     setimgopacity : function(value){ //Sets the opacity of "thumbimage" div per the passed in value setting (0 to 1 and in between)
      var targetobject = this.featureImage;
      if (targetobject.filters && targetobject.filters[0]){ //IE syntax
       if (typeof targetobject.filters[0].opacity == 'number') //IE6
        targetobject.filters[0].opacity = value * 100;
       else //IE 5.5 = 'alpha(opacity=' + value * 100 + ')';
      else if (typeof != 'undefined') //Old Mozilla syntax = value;
      else if (typeof != 'undefined') //Standard opacity syntax = value;
      else //Non of the above, stop opacity animation
     opacityanimation : function(){ //Gradually increase opacity function
      this.currentopacity += 0.1;
      if (this.currentopacity > 1)
     stopanimation : function(){
      if (typeof this.opacitytimer != 'undefined')
     closeit : function(){ //Close "thumbbox" div function
      this.stopanimation(); = 'hidden';
      this.thumbImage.innerHTML = ''; = '-2000px'; = '-2000px';
     dotask : function(target, functionref, tasktype){ //assign a function to execute to an event handler (ie: onunload)
      var tasktype = window.addEventListener? tasktype : 'on' + tasktype;
      if (target.addEventListener)
       target.addEventListener(tasktype, functionref, false);
      else if (target.attachEvent)
       target.attachEvent(tasktype, functionref);
     init : function(){ //Initialize thumbnail viewer script by listening to the page for clicks on links with rel="thumbnail"
      if (!this.enableAnimation)
       this.opacitystring = '';
      var pagelinks = function(e){
       var t; e = e || window.event; t = || e.srcElement;
       while(t.parentNode && t.nodeName && t.nodeName.toLowerCase() != 'a')
        t = t.parentNode;
       if (t.nodeName && t.nodeName.toLowerCase() == 'a' && t.rel && t.rel == 'thumbnail'){ //Begin if statement
        if (e.preventDefault) e.preventDefault();
        thumbnailviewer.stopanimation(); //Stop any currently running fade animation on "thumbbox" div before proceeding
        thumbnailviewer.loadimage(t); //Load image
        return false;
       } //end if statement
      return undefined;
      this.dotask(document, pagelinks, 'click');
     //Reposition "thumbbox" div when page is resized
      this.dotask(window, function(){
       if ('visible')
     } //END init() function
    thumbnailviewer.createthumbBox(); //Output HTML for the image thumbnail viewer
    Last edited by jscheuer1; 01-02-2009 at 05:17 AM. Reason: add "Also rewritten . . . "
    - John

    Show Additional Thanks: International Rescue Committee - Donate or: The Ocean Conservancy - Donate or: PayPal - Donate

  2. #2
    Join Date
    Aug 2004
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    Interesting! I'll take a closer look at the changes in the next couple of days, and if they are significant enough to justify replacing the current version with, do just that.
    DD Admin

  3. #3
    Join Date
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    Well, the major change is in the init function. Rather than setting onclick events onload for each rel="thumbnail" link, it sets a single event while the browser is parsing the page to listen for all clicks. If said clicks happen to be on links with rel="thumbnail", then the code performs.

    This allows it to work both before page load is completed, and on imported content (the AJAX friendly part) with links that have the rel="thumbnail" syntax.

    So no onload code. I also felt it reasonable to remove the onunload code, as only one event is attached/added. Hardly worth worrying about visa vis memory leaks.

    The other code changes are merely cosmetic, to allow jsmin compression if desired, and to conform to my current coding indent/quoting style, the latter being just how I best read/write code, having nothing to do with its functionality.
    Last edited by jscheuer1; 01-03-2009 at 03:37 AM. Reason: clarity
    - John

    Show Additional Thanks: International Rescue Committee - Donate or: The Ocean Conservancy - Donate or: PayPal - Donate

  4. The Following User Says Thank You to jscheuer1 For This Useful Post:

    condorex (01-16-2009)


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