So far I have used functions in this format:
I use keyboard/mouse/timer events to trigger these with listeners -but I am ready for the next thing:function myFunction(evt:MouseEvent):void{ trace"hello world"}
I want to see some examples where information can be passed from one function to another.
I want to know what else I can do with functions. Any good links to working examples?
I see it done alot and in the abstract I get it -but I haven't done it myself yet. It's important for generating objects or changing objects based on their interraction with other objects.
It's hard to explain which of course is why I want to find out more.





Bookmarks