I have a timeline with something like 3 or 4 stop commands and each stop command has a movie clip, so for example frame one has a stop command and an MC that plays a line going across screen, the last frame of the animation has this code
This goes on for about 4 frames then the main timeline takes over.Code:stop(); _parent.gotoAndPlay("frame02");
I want to throw a skip button in that jumps to the last frame on the main timeline, problem is if the skip button is hit within the first 4 frames with the stop commands, the animation does skip to the last frame but due to the mc still running that tells it to play lets say "frame03" the animation jumps backwards and continues to play from frame 3.
I am lost on how to stop this.





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