Hey Nate...
It ended up being just some missed function closing tags. If you'll notice, the onRelease function within the loop isn't closed.
Here is the fixed version:
Code:myPhoto = new XML(); myPhoto.ignoreWhite = true; var count:Number = 0; // Variable that counts how many movieclips have rendered thus far var yPos:Number = 0; // Initial _y coordinate of the first row myPhoto.onLoad = function(success) { //portfolioTag = this.firstChild; numimages = this.firstChild.childNodes.length; spacing = 70; for (i=0; i<numimages; i++) { this.picHolder = this.firstChild.childNodes[i]; this.thumbHolder = thumbnails.createEmptyMovieClip("thumbnail"+i, i); this.thumbLoader = this.thumbHolder.createEmptyMovieClip("thumbnail_image", 0); this.thumbLoader.loadMovie(this.picHolder.attributes.thmb); this.thumbHolder.title = this.picHolder.attributes.title; this.thumbHolder.main = this.picHolder.attributes.main; this.thumbHolder.onRelease = function() { loader.loadMovie(this.main); title_txt.text = this.title; } if (count == 4) { // if count = 4, we're at the end of the row count = -1; // reset count to 0 yPos = yPos + 100; // incease the _y coordinate for the next row (100 = height of element plus padding) } this.thumbHolder._x = count*spacing // set _x coordinate this.thumbHolder._y = yPos; // set _y coordinate count++; // increase count by 1 }; }; myPhoto.load("xmlphoto.xml");





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