Inadvertantly picked this thread up in GTAL. Might save you some effort Blizzard in knowing that the export frame for classes is set up for frame 3 for this project and all the AS code is initiated in frame one. All the tween statements will fail as a result. you can test this punstc by changing your publish setting for Flash/Action Script Version/Settings/Export frame for classes from 3 to 1. your code will now work (Obviously this knocks out your loader functionality, but this can be easily fixed - In this instance cut all your AS code from frame 1 to frame 2 and change Export Frame from 3 to 2







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