Sliight: I believe that the OP was looking for a Flash solution. 
Lirish:
It would actually be quite easier with ActionScript, if you can get over your fear of it 
With actionscript you would have your "text" buttons on the left. On the right create a rectangle, turn it into a movieclip (with registration point in the upper left). Give it an instance name of pictureHolder
In a dedicated actions layer on the root timeline, add the following actionscript:
Code:
button1.onRelease = function() {
pictureHolder.loadMovie("image.jpg");
}
button2.onRelease = function() {
pictureHolder.loadMovie("image2.jpg");
}
- OR -
If you must do it with timeline animation (which I don't recommend AT ALL), you could:
1) Add all your buttons on one layer (give them all instance names)
2) On a second layer add all your pictures.
Then add the following actionscript on a dedicated actions layer:
Code:
Button1.onRelease = function() {
gotoAndStop(2)
}
This would take you to frame #2 where presumably the picture corresponding to the text is.
HTH
Post back with any more questions.
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