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  1. Thread: Mmo

    by xLite
    Replies
    15
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    12,202

    I understand how to send data. It was the theory...

    I understand how to send data. It was the theory I was stuck on. However, last night I managed to get serverside pathfinding working perfectly with no bugs.

    However, I'd still like to meet anyone...
  2. Thread: Mmo

    by xLite
    Replies
    15
    Views
    12,202

    I'm not sure when to send the target x and y back...

    I'm not sure when to send the target x and y back to the client. For example, if the character is not moving, and you select a tile, the server calculates the path and sends the tiles in the path 1...
  3. Thread: Mmo

    by xLite
    Replies
    15
    Views
    12,202

    I am pretty much aiming to turn...

    I am pretty much aiming to turn http://www.calumscott.com/castiel/engine/ multiplayer. :)
  4. Thread: Mmo

    by xLite
    Replies
    15
    Views
    12,202

    Flash is perfectly capable. Check out...

    Flash is perfectly capable. Check out www.habbo.com and www.bittybay.com they both support it very well.

    I am using SmartFoxServer as I mentioned in the article.

    My real issue is with the...
  5. Thread: Mmo

    by xLite
    Replies
    15
    Views
    12,202

    What you described there djr33 is polling. It's a...

    What you described there djr33 is polling. It's a horrible way to run a multiplayer game :P

    I am talking about using a socket server. I can connect clients easily, let them login and chat etc....
  6. Thread: Mmo

    by xLite
    Replies
    15
    Views
    12,202

    Mmo

    Hello,

    My name is Calum Scott and I am hoping to find anyone out there that has experience with multiplayer online games in Flash.

    I have been trying very hard to understand the theory behind...
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