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Java API
Hello! I have been trying to wrap my head around Java for some time now. Maybe the reason for the amount of time it has taken me is because I am doing it on a part time basis. That said, I would like to know if there is a guide, link or chart that can help me navigate the vast API and find classes based upon what one is trying to accomplish? Thanks in advance for your help and patience.
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Well, it really does depend on what you're doing. I'd say about 90% of what you'll use on a daily basis has its roots in the STL from C++. One thing that I'd recommend is downloading a good IDE which has some inline documentation for the classes. Netbeans is one such IDE. Some things that I use often in Java are:
Runnable interface or Thread - for multiprocessing and threading. You just have to override run and it does what you want it to do.
ArrayList, LinkedList, SortedSet - templated classes, ArrayList is a dynamic array, LinkedList is a doubly linked list, and SortedSet allows you to remove duplicates pretty simply.
Scanner, PrintWriter, BufferedReader - All used for either file i/o, keyboard i/o, or stream i/o.
Swing or AWT - both are ways of making your program have a user interface which isn't console.
In any case, I have about 4 java books, and they work pretty well as a reference. One that I've found quite useful for basic things has been Absolute Java by Walter Savitch. Yes, it's a text book, but they do show you a lot of useful things in there. The website has some powerpoint presentations in the student side, which seem to be written in terms of explaining a lot of the code. http://wps.aw.com/aw_savitch_absjava_2s/
Otherwise, google a class and you'll more than likely find a couple of really good examples of how to use it, when to use it, and why you're using it. For example, graphics2d yields a good tutorial directly from java's website on how to render charts with graphics2d http://java.sun.com/docs/books/tutorial/2d/
Hope that starts you off in the right direction. :)