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Freeman
04-23-2006, 03:59 PM
I need to add a timer to a slideshow. I would like to change the picture after 10 seconds. Thanks for the help, JF

<script language="JavaScript">
<!--

function SymError()
{
return true;
}

window.onerror = SymError;

var SymRealWinOpen = window.open;

function SymWinOpen(url, name, attributes)
{
return (new Object());
}

window.open = SymWinOpen;

//-->
</script>

<script language="JavaScript">
<!--

function SymError()
{
return true;
}

window.onerror = SymError;

var SymRealWinOpen = window.open;

function SymWinOpen(url, name, attributes)
{
return (new Object());
}

window.open = SymWinOpen;

//-->
</script>

<script language="JavaScript">
<!--

function SymError()
{
return true;
}

window.onerror = SymError;

var SymRealWinOpen = window.open;

function SymWinOpen(url, name, attributes)
{
return (new Object());
}

window.open = SymWinOpen;

//-->
</script>

<script language="javascript">
<!--
//-- Generate a random number between 0 and 1.
function randomNum(max) {
var rNum=NaN
while (isNaN(rNum)) {
rNum=Math.floor(Math.random()*(max))
}
return rNum
}

var pic = new Array()
pic[0]="slideshow/iceskating/1.jpg"
pic[1]="slideshow/iceskating/2.jpg"
pic[2]="slideshow/iceskating/3.jpg"
pic[3]="slideshow/iceskating/4.jpg"
pic[4]="slideshow/iceskating/5.jpg"
pic[5]="slideshow/iceskating/6.jpg"
pic[6]="slideshow/iceskating/7.jpg"
pic[7]="slideshow/iceskating/8.jpg"
pic[8]="slideshow/iceskating/9.jpg"
pic[9]="slideshow/iceskating/10.jpg"
pic[10]="slideshow/iceskating/11.jpg"
pic[11]="slideshow/iceskating/12.jpg"














function MM_preloadImages() { //v3.0
var d=document; if(d.images){ if(!d.MM_p) d.MM_p=new Array();
var i,j=d.MM_p.length,a=MM_preloadImages.arguments; for(i=0; i<a.length; i++)
if (a[i].indexOf("#")!=0){ d.MM_p[j]=new Image; d.MM_p[j++].src=a[i];}}
}

function MM_swapImgRestore() { //v3.0
var i,x,a=document.MM_sr; for(i=0;a&&i<a.length&&(x=a[i])&&x.oSrc;i++) x.src=x.oSrc;
}

function MM_findObj(n, d) { //v3.0
var p,i,x; if(!d) d=document; if((p=n.indexOf("?"))>0&&parent.frames.length) {
d=parent.frames[n.substring(p+1)].document; n=n.substring(0,p);}
if(!(x=d[n])&&d.all) x=d.all[n]; for (i=0;!x&&i<d.forms.length;i++) x=d.forms[i][n];
for(i=0;!x&&d.layers&&i<d.layers.length;i++) x=MM_findObj(n,d.layers[i].document); return x;
}

function MM_swapImage() { //v3.0
var i,j=0,x,a=MM_swapImage.arguments; document.MM_sr=new Array; for(i=0;i<(a.length-2);i+=3)
if ((x=MM_findObj(a[i]))!=null){document.MM_sr[j++]=x; if(!x.oSrc) x.oSrc=x.src; x.src=a[i+2];}
}

function MM_jumpMenu(targ,selObj,restore){ //v3.0
eval(targ+".location='"+selObj.options[selObj.selectedIndex].value+"'");
if (restore) selObj.selectedIndex=0;
}
//-->
</script>


Have fun with that one.

ddadmin
04-24-2006, 06:51 AM
Are you merely trying to display a simple image slideshow using JavaScript? The above code looks very much incomplete. For some good basic image slideshow, see: http://www.javascriptkit.com/script/cutindex21.shtml

Freeman
04-25-2006, 04:20 AM
Thanks Admin, helped alot, JF