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gkdesign
07-26-2011, 06:47 PM
Hello Guys,

I need to implement the same scroll feature as this website has.

http://www.eatnow.com.au/restaurant-339/Mands-Indian-Restaurant.html

When you scroll down the page, the two boxes on left and right (Quick Links and Your orders) also gets scroll.


I have tried my best to get this effect but couldn't found any thing on the net.

Can any one please help me...thanks in advance !

vwphillips
07-27-2011, 08:42 AM
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">

<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">

<head>
<title></title>
<style type="text/css">
/*<![CDATA[*/
.s1 {
position:relative;z-Index:1;left:120px;top:100px;height:3000px;
}


#s1 {
position:relative;z-Index:1;left:0px;top:0px;width:200px;height:300px;background-Color:#FFCC66;
}

/*]]>*/
</style>
<script type="text/javascript">
// Animate (24-June-2011)
// by Vic Phillips http://www.vicsjavascripts.org.uk

// To progressively change the Left, Top, Width, Height or Opacity of an element over a specified period of time.
// With the ability to scale the effect time on specified minimum/maximum values
// and with three types of progression 'sin' and 'cos' and liner.

// The functional code size is 1.39K

// **** Application Notes

// **** The HTML Code
//
// when moving an element the inline or class rule style position of the element should be assigned as
// 'position:relative;' or 'position:absolute;'
//
// The element would normally be assigned a unique ID name.
//

// **** Initialising the Script.
//
// The script is initialised by assigning an instance of the script to a variable.
// e.g A = new zxcAnimate('left','id1')
// where:
// A = a global variable (variable)
// parameter 0 = the mode(see Note 1). (string)
// parameter 1 = the unique ID name or element object. (string or element object)
// parameter 2 = the initial value. (digits, default = 0)

// **** Executing the Effect
//
// The effect is executed by an event call to function 'A.animate(10,800 ,5000,[10,800]);'
// where:
// A = the global referencing the script instance. (variable)
// parameter 0 = the start value. (digits, for opacity minimum 0, maximum 100)
// parameter 1 = the finish value. (digits, for opacity minimum 0, maximum 100)
// parameter 2 = period of time between the start and finish of the effect in milliseconds. (digits or defaults to previous or 0(on first call) milliSeconds)
// parameter 3 = (optional) to scale the effect time on a specified minimum/maximum. (array, see Note 3)
// field 0 the minimum value. (digits)
// field 1 the maximum value. (digits)
// parameter 3 = (optional) the type of progression, 'sin', 'cos' or 'liner'. (string, default = 'liner')
// 'sin' progression starts fast and ends slow.
// 'cos' progression starts slow and ends fast.
//
// Note 1: Examples modes: 'left', 'top', 'width', 'height', 'opacity.
// Note 2: The default units(excepting opacity) are 'px'.
// For hyphenated modes, the first character after the hyphen must be upper case, all others lower case.
// Note 3: The scale is of particular use when re-calling the effect
// in mid progression to retain an constant rate of progression.
// Note 4: The current effect value is recorded in A.data[0].
// Note 5: A function may be called on completion of the effect by assigning the function
// to the animator intance property .Complete.
// e.g. [instance].Complete=function(){ alert(this.data[0]); };
//



// **** Functional Code - NO NEED to Change

function zxcAnimate(mde,obj,srt){
this.to=null;
this.obj=typeof(obj)=='object'?obj:document.getElementById(obj);
this.mde=mde.replace(/\W/g,'');
this.data=[srt||0];
return this;
}

zxcAnimate.prototype={

animate:function(srt,fin,ms,scale,c){
clearTimeout(this.to);
this.time=ms||this.time||0;
this.data=[srt,srt,fin];
this.mS=this.time*(!scale?1:Math.abs((fin-srt)/(scale[1]-scale[0])));
this.c=typeof(c)=='string'?c.charAt(0).toLowerCase():this.c?this.c:'';
this.inc=Math.PI/(2*this.mS);
this.srttime=new Date().getTime();
this.cng();
},

cng:function(){
var oop=this,ms=new Date().getTime()-this.srttime,s=this.data[1],f=this.data[2],d=Math.floor(this.c=='s'?(f-s)*Math.sin(this.inc*ms)+s:this.c=='c'?f-(f-s)*Math.cos(this.inc*ms):(f-s)/this.mS*ms+s);
d=Math.max(d,s<0||f<0?d:0);
this.data[0]=d;
this.apply();
if (ms<this.mS){
this.to=setTimeout(function(){oop.cng(); },10);
}
else {
this.data[0]=this.data[2];
this.apply();
if (this.Complete) this.Complete(this);
}
},

apply:function(){
if (isFinite(this.data[0])){
if (this.mde!='opacity') this.obj.style[this.mde]=this.data[0]+'px';
else zxcOpacity(this.obj,this.data[0]);
}
}

}

function zxcOpacity(obj,opc){
obj.style.filter='alpha(opacity='+opc+')';
obj.style.opacity=obj.style.MozOpacity=obj.style.WebkitOpacity=obj.style.KhtmlOpacity=opc/100-.001;
}

</script>


</head>

<body>
<div class="s1" >
<div id="s1" ></div>
</div>
<script type="text/javascript">
/*<![CDATA[*/

function Scroll(o){
var oop=this,obj=document.getElementById(o.ID),p=obj.parentNode,ms=o.EffectDuration,min=o.Offset;
this.min=typeof(min)=='number'?min:10;
this.ms=typeof(ms)=='number'?ms:1000;
this.p=p;
this.obj=new zxcAnimate('top',obj,0);
setInterval(function(){ oop.scroll(); },oop.ms);
}

Scroll.prototype={

scroll:function(){
var ws=this.ws(this.p),pos=this.pos(this.p)[0];
this.obj.animate(this.obj.data[0],ws>pos?Math.max(ws-pos+this.min,pos):0,this.ms,null,'sin');
},

pos:function(obj){
var rtn=[0,0];
while(obj){
rtn[0]+=obj.offsetLeft;
rtn[1]+=obj.offsetTop;
obj=obj.offsetParent;
}
return rtn;
},

ws:function(){
if (window.innerHeight) return window.pageYOffset;
else if (document.documentElement.clientHeight) return document.documentElement.scrollTop;
return document.body.scrollTop;
}

}

new Scroll({
ID:'s1',
EffectDuration:1000,
Offset:50
});
/*]]>*/
</script>
</body>

</html>

gkdesign
07-27-2011, 12:43 PM
@vwphillips Thanks buddy...I got little late to see your post.

I used this script instead

http://plugins.jquery.com/files/stickyfloat_0.htm

Thanks again for your valuable time.:)

vwphillips
07-27-2011, 01:16 PM
or


<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">

<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">

<head>
<title></title>
<style type="text/css">
/*<![CDATA[*/

BODY {
height:3000px;
}

.s1 {
position:relative;z-Index:1;left:120px;top:100px;
}


#s1 {
position:absolute;z-Index:1;left:0px;top:0px;width:200px;height:300px;background-Color:#FFCC66;
}

/*]]>*/
</style>


</head>

<body>
<div class="s1" >
<div id="s1" ></div>
</div>

<script type="text/javascript">
/*<![CDATA[*/
// Progressive Scroll (27-July-2011)
// by Vic Phillips http://www.vicsjavascripts.org.uk

// Functional Code(1.40K) - NO NEED to Change.


function zxcPScroll(o){
var oop=this,obj=document.getElementById(o.ID),p=obj.parentNode,ms=o.ScrollDuration,min=o.Offset,max=o.MaxScroll;
this.min=typeof(min)=='number'?min:10;
this.max=typeof(min)=='number'?max:100000;
this.ms=typeof(ms)=='number'?ms:1000;
this.p=p;
this.inc=Math.PI/(2*this.ms);
this.obj=obj;
this.now=0;
this.to=0;
this.from=0;
this.dly=null;
setInterval(function(){ oop.scroll(); },oop.ms);
}

zxcPScroll.prototype={

scroll:function(){
var ws=this.ws(this.p),pos=this.pos(this.p),to=Math.min(ws>pos?Math.max(ws-pos+this.min,pos):0,this.max);
if (this.now!=to){
clearTimeout(this.dly);
this.from=this.now;
this.to=to;
this.srt=new Date();
this.animate();
}
},

animate:function(){
var oop=this,ms=new Date().getTime()-this.srt;
this.now=(this.to-this.from)*Math.sin(this.inc*ms)+this.from;
this.obj.style.top=this.now+'px';
if (ms<this.ms){
this.dly=setTimeout(function(){ oop.animate(); },10);
}
else {
this.now=this.to;
this.obj.style.top=this.to+'px';
}
},


pos:function(obj){
var rtn=0;
while(obj){
rtn+=obj.offsetTop;
obj=obj.offsetParent;
}
return rtn;
},

ws:function(){
if (window.innerHeight){
return window.pageYOffset;
}
else if (document.documentElement.clientHeight){
return document.documentElement.scrollTop;
}
return document.body.scrollTop;
}

}

new zxcPScroll({
ID:'s1', // the unique ID name of the element to scroll. (string)
ScrollDuration:1000, //(optional) the duration of the scroll in milli seconds. (number, default = 1000)
Offset:50, //(optional) the scroll position from the top of the window. (number, default = 0)
MaxScroll:1000 //(optional) the maximum scroll position. (number, default = no limit)
});
/*]]>*/
</script>
</body>

</html>