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View Full Version : Resolved Positioned div that remains onscreen once element hits top of screen



Harvengure
12-22-2009, 05:31 AM
Please, pardon the long title.

Now, I am (or was) very sure that such a script exist here but for the life of me I can not seem to find it a second time, despite having gone through section by section.

What I saw and am looking for was a script that allowed a div (or at least I think it was a div) that held it's usual position in the flow of a page, then as the user scrolled down the div would hit the top of the browser and remain on screen as the user kept scrolling down.

I would greatly appreciate it if any of you could point me to it...and yes, I do not mind being reminded of just how noobish this request is. :P

djr33
12-22-2009, 05:59 AM
Google "sticky div". There is at least one script on dynamic drive as well: http://www.dynamicdrive.com/dynamicindex17/stickynote.htm

vwphillips
12-22-2009, 11:45 AM
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">

<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">

<head>
<title></title>
<style type="text/css">
/*<![CDATA[*/
.tst {
width:200px;height:100px;background-Color:red;
}

/*]]>*/
</style></head>

<body>
<br />
<br />
<br />
<div class="tst" ></div>

<div style="height:2000px;" ></div>

<script type="text/javascript">
/*<![CDATA[*/

function ScrollBox(o){
this.box=zxcByClassName(o.cls)[0];
this.clone=this.box.cloneNode(true);
this.clone.style.position='absolute';
this.clone.style.zIndex='101';
this.os=o.offset||5;
document.body.appendChild(this.clone);
this.Scroll();
}

ScrollBox.prototype.Scroll=function(){
var oop=this,p=zxcPos(this.box),top=zxcWST();
this.clone.style.left=p[0]+'px';
this.clone.style.top=top+this.os+'px';
this.clone.style.visibility=top>p[1]?'visible':'hidden';
this.box.style.visibility=top>p[1]?'hidden':'visible';
this.to=setTimeout(function(){ oop.Scroll(); },50);
}

function zxcPos(obj){
var rtn=[0,0];
while(obj){
rtn[0]+=obj.offsetLeft;
rtn[1]+=obj.offsetTop;
obj=obj.offsetParent;
}
return rtn;
}


function zxcByClassName(nme,el,tag){
if (typeof(el)=='string') el=document.getElementById(el);
el=el||document;
for (var tag=tag||'*',reg=new RegExp('\\b'+nme+'\\b'),els=el.getElementsByTagName(tag),ary=[],z0=0; z0<els.length;z0++){
if(reg.test(els[z0].className)) ary.push(els[z0]);
}
return ary;
}

function zxcWST(){
if (window.innerHeight) return window.pageYOffset;
else if (document.documentElement.clientHeight) return document.documentElement.scrollTop;
return document.body.scrollTop;
}

new ScrollBox({
cls:'tst',
offset:10
});

/*]]>*/
</script>

</body>

</html>

vwphillips
12-22-2009, 02:34 PM
or

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">

<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">

<head>
<title></title>
<style type="text/css">
/*<![CDATA[*/
.tst {
width:200px;height:100px;background-Color:red;
}

/*]]>*/
</style></head>

<body>
<br />
<br />
<br />
<center><div class="tst" ></div>
</center>
<div style="height:2000px;" ></div>

<script type="text/javascript">
// Animate (28-November-2009)
// by Vic Phillips http://www.vicsjavascripts.org.uk

// To progressively change the Left, Top, Width, Height or Opacity of an element over a specified period of time.
// With the ability to scale the effect time on specified minimum/maximum values
// and with three types of progression 'sin' and 'cos' and liner.

// **** Application Notes

// **** The HTML Code
//
// when moving an element the inline or class rule style position of the element should be assigned as
// 'position:relative;' or 'position:absolute;'
//
// The element would normally be assigned a unique ID name.
//

// **** Initialising the Script.
//
// The script is initialised by assigning an instance of the script to a variable.
// e.g A = new zxcAnimate('left','id1')
// where:
// A = a global variable (variable)
// parameter 0 = the mode(see Note 1). (string)
// parameter 1 = the unique ID name or element object. (string or element object)
// parameter 1 = the initial value. (digits, default = 0)

// **** Executing the Effect
//
// The effect is executed by an event call to function 'A.animate(10,800 ,5000,[10,800]);'
// where:
// A = the global referencing the script instance. (variable)
// parameter 0 = the start value. (digits, for opacity minimum 0, maximum 100)
// parameter 1 = the finish value. (digits, for opacity minimum 0, maximum 100)
// parameter 2 = period of time between the start and finish of the effect in milliseconds. (digits or defaults to previous or 0(on first call) milliSeconds)
// parameter 3 = (optional) to scale the effect time on a specified minimum/maximum. (array, see Note 3)
// field 0 the minimum value. (digits)
// field 1 the maximum value. (digits)
// parameter 3 = (optional) the type of progression, 'sin', 'cos' or 'liner'. (string, default = 'liner')
// 'sin' progression starts fast and ends slow.
// 'cos' progression starts slow and ends fast.
//
// Note 1: Examples modes: 'left', 'top', 'width', 'height', 'opacity.
// Note 2: The default units(excepting opacity) are 'px'.
// For hyphenated modes, the first character after the hyphen must be upper case, all others lower case.
// Note 3: The scale is of particular use when re-calling the effect
// in mid progression to retain an constant rate of progression.
// Note 4: The current effect value is recorded in A.data[0].
// Note 5: A function may be called on completion of the effect by assigning the function
// to the animator intance property .Complete.
// e.g. [instance].Complete=function(){ alert(this.data[0]); };
//



// **** Functional Code(1.58K) - NO NEED to Change

function zxcAnimate(mde,obj,srt){
this.to=null;
this.obj=typeof(obj)=='object'?obj:document.getElementById(obj);
this.mde=mde.replace(/\W/g,'');
this.data=[srt||0];
return this;
}

zxcAnimate.prototype.animate=function(srt,fin,ms,scale,c){
clearTimeout(this.to);
this.time=ms||this.time||0;
this.data=[srt,srt,fin];
this.mS=this.time*(!scale?1:Math.abs((fin-srt)/(scale[1]-scale[0])));
this.c=typeof(c)=='string'?c.charAt(0).toLowerCase():this.c?this.c:'';
this.inc=Math.PI/(2*this.mS);
this.srttime=new Date().getTime();
this.cng();
}

zxcAnimate.prototype.cng=function(){
var oop=this,ms=new Date().getTime()-this.srttime;
this.data[0]=(this.c=='s')?(this.data[2]-this.data[1])*Math.sin(this.inc*ms)+this.data[1]:(this.c=='c')?this.data[2]-(this.data[2]-this.data[1])*Math.cos(this.inc*ms):(this.data[2]-this.data[1])/this.mS*ms+this.data[1];
this.apply();
if (ms<this.mS) this.to=setTimeout(function(){oop.cng()},10);
else {
this.data[0]=this.data[2];
this.apply();
if (this.Complete) this.Complete(this);
}
}

zxcAnimate.prototype.apply=function(){
if (isFinite(this.data[0])){
if (this.data[0]<0&&(this.mde=='left'||this.mde=='top')) this.data[0]=0;
if (this.mde!='opacity') this.obj.style[this.mde]=Math.floor(this.data[0])+'px';
else zxcOpacity(this.obj,this.data[0]);
}
}

function zxcOpacity(obj,opc){
if (opc<0||opc>100) return;
obj.style.filter='alpha(opacity='+opc+')';
obj.style.opacity=obj.style.MozOpacity=obj.style.KhtmlOpacity=opc/100-.001;
}


</script>

<script type="text/javascript">
/*<![CDATA[*/

function ScrollBox(o){
this.box=zxcByClassName(o.cls)[0];
this.clone=this.box.cloneNode(true);
this.clone.style.position='absolute';
this.clone.style.zIndex='101';
this.os=o.offset||5;
this.ms=o.ms||1000;
this.oop=new zxcAnimate('top',this.clone,this.os);
this.scroll=0;
document.body.appendChild(this.clone);
this.Scroll();
}

ScrollBox.prototype.Scroll=function(){
var oop=this,p=zxcPos(this.box),top=zxcWST();
if (top==this.scroll&&this.oop.data[2]!=top+this.os){
this.clone.style.left=p[0]+'px';
this.clone.style.visibility=top>p[1]?'visible':'hidden';
this.box.style.visibility=top>p[1]?'hidden':'visible';
this.oop.animate(this.oop.data[0],top+this.os,this.ms,[0,500],'sin');
}
this.scroll=top;
this.to=setTimeout(function(){ oop.Scroll(); },200);
}

function zxcPos(obj){
var rtn=[0,0];
while(obj){
rtn[0]+=obj.offsetLeft;
rtn[1]+=obj.offsetTop;
obj=obj.offsetParent;
}
return rtn;
}


function zxcByClassName(nme,el,tag){
if (typeof(el)=='string') el=document.getElementById(el);
el=el||document;
for (var tag=tag||'*',reg=new RegExp('\\b'+nme+'\\b'),els=el.getElementsByTagName(tag),ary=[],z0=0; z0<els.length;z0++){
if(reg.test(els[z0].className)) ary.push(els[z0]);
}
return ary;
}

function zxcWST(){
if (window.innerHeight) return window.pageYOffset;
else if (document.documentElement.clientHeight) return document.documentElement.scrollTop;
return document.body.scrollTop;
}

new ScrollBox({
cls:'tst',
offset:10,
ms:500
});

/*]]>*/
</script>

</body>

</html>

Harvengure
12-24-2009, 07:44 AM
Haha! The first one is almost exactly what I need. Actually it's exactly what I need, it's just not as smooth as the one I thought I found on this site (which was not the link you posted) but no matter. It does what I want.

Thank you very much!

djr33
12-24-2009, 08:20 AM
Some are smoother than others. If you look through a variety of scripts, you may find one you like more than the others.