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View Full Version : Looking for something similar to Accordion Content script



kUdtiHaEX
11-06-2009, 12:04 PM
Actually i'm looking for this:
http://rippol.com/

Click on "Create new Rippol Account" and then all other menu options will disappear and login form will show up. If you click "back to menu" button, you will be back on previous stage.

Accordion script is similar but it does not have this hide and back option. Does anyone know where can i find this?

vwphillips
11-06-2009, 02:01 PM
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
"http://www.w3.org/TR/html4/loose.dtd">

<html>

<head>
<title></title>
<style type="text/css">
<!--
#tst {
position:relative;overflow:hidden;width:300px;height:250px;border:solid black 0px;
}

.Item {
position:relative;width:300px;height:50px;background-Color:#66FFCC;margin-Top:10px;
}

.Detail {
position:absolute;visibility:hidden;left:0px;top:50px;width:300px;height:150px;background-Color:#CCFFFF;
}
.srt {
position:absolute;z-Index:1;left:0px;top:200px;width:300px;height:50px;background-Color:#FF0000;
}
.fin {
position:absolute;left:0px;top:200px;width:300px;height:50px;background-Color:#009900;
}
-->
</style>

<script type="text/javascript">
// Animate (01-October-2009)
// by Vic Phillips http://www.vicsjavascripts.org.uk

// To progressively change the Left, Top, Width, Height or Opacity of an element over a specified period of time.
// With the ability to scale the effect time on specified minimum/maximum values
// and with three types of progression 'sin' and 'cos' and liner.

// **** Application Notes

// **** The HTML Code
//
// when moving an element the inline or class rule style position of the element should be assigned as
// 'position:relative;' or 'position:absolute;'
//
// The element would normally be assigned a unique ID name.
//

// **** Initialising the Script.
//
// The script is initialised by assigning an instance of the script to a variable.
// e.g A = new zxcAnimate('left','id1')
// where:
// A = a global variable (variable)
// parameter 0 = the mode(see Note 1). (string)
// parameter 1 = the unique ID name or element object. (string or element object)
// parameter 1 = the initial value. (digits, default = 0)

// **** Executing the Effect
//
// The effect is executed by an event call to function 'A.update([10,800],5000,[10,800]);'
// where:
// A = the global referencing the script instance. (variable)
// parameter 1 = an array defining the start and finish values of the effect. (array)
// field 0 the start value. (digits, for opacity minimum 0, maximum 100)
// field 1 the finish value. (digits, for opacity minimum 0, maximum 100)
// parameter 2 = period of time between the start and finish of the effect in milliseconds. (digits or defaults to previous or 0(on first call) milliSeconds)
// parameter 3 = (optional) to scale the effect time on a specified minimum/maximum. (array, see Note 3)
// field 0 the minimum value. (digits)
// field 1 the maximum value. (digits)
// parameter 3 = (optional) the type of progression, 'sin', 'cos' or 'liner'. (string, default = 'liner')
// 'sin' progression starts fast and ends slow.
// 'cos' progression starts slow and ends fast.
//
// Note 1: Examples modes: 'left', 'top', 'width', 'height', 'opacity.
// Note 2: The default units(excepting opacity) are 'px'.
// For hyphenated modes, the first character after the hyphen must be upper case, all others lower case.
// Note 3: The scale is of particular use when re-calling the effect
// in mid progression to retain an constant rate of progression.
// Note 4: The current effect value is recorded in A.data[0].
// Note 5: A function may be called on completion of the effect by assigning the function
// to the animator intance property .Complete.
// e.g. [instance].Complete=function(){ alert(this.data[0]); };
//



// **** Functional Code(1.58K) - NO NEED to Change

function zxcAnimate(mde,obj,fin){
this.to=null;
this.obj=typeof(obj)=='object'?obj:document.getElementById(obj);
this.mde=mde.replace(/\W/g,'');
this.data=[fin||0];
return this;
}

zxcAnimate.prototype.update=function(srtfin,ms,scale,c){
clearTimeout(this.to);
this.time=ms||this.time||0;
this.data=[srtfin[0],srtfin[0],srtfin[1]];
this.mS=this.time*(!scale?1:Math.abs((srtfin[1]-srtfin[0])/(scale[1]-scale[0])));
this.c=typeof(c)=='string'?c.charAt(0).toLowerCase():this.c?this.c:'';
this.inc=Math.PI/(2*this.mS);
this.srttime=new Date().getTime();
this.cng();
}

zxcAnimate.prototype.cng=function(){
var oop=this,ms=new Date().getTime()-this.srttime;
this.data[0]=(this.c=='s')?Math.floor((this.data[2]-this.data[1])*Math.sin(this.inc*ms)+this.data[1]):(this.c=='c')?(this.data[2])-Math.floor((this.data[2]-this.data[1])*Math.cos(this.inc*ms)):(this.data[2]-this.data[1])/this.mS*ms+this.data[1];
this.apply();
if (ms<this.mS) this.to=setTimeout(function(){oop.cng()},10);
else {
this.data[0]=this.data[2];
this.apply();
if (this.Complete) this.Complete(this);
}
}

zxcAnimate.prototype.apply=function(){
if (isFinite(this.data[0])){
if (this.mde!='left'&&this.mde!='top'&&this.data[0]<0) this.data[0]=0;
if (this.mde!='opacity') this.obj.style[this.mde]=this.data[0]+'px';
else zxcOpacity(this.obj,this.data[0]);
}
}

function zxcOpacity(obj,opc){
if (opc<0||opc>100) return;
obj.style.filter='alpha(opacity='+opc+')';
obj.style.opacity=obj.style.MozOpacity=obj.style.KhtmlOpacity=opc/100-.001;
}


</script>

<script type="text/javascript">
<!--

function Menu(id,icls,dcls,ms,fcls){
var obj=document.getElementById(id);
var items=zxcByClassName(icls,obj);
this.ary=[];
for (var detail,z0=0;z0<items.length;z0++){
detail=zxcByClassName(dcls,items[z0])[0];
this.ary[z0]=[new zxcAnimate('top',items[z0],0),-items[z0].offsetTop,new zxcAnimate('opacity',zxcByClassName(dcls,items[z0])[0],0)];
this.ary[z0][2].Complete=function(){
if (this.data==0){
this.obj.style.visibility='hidden';
}
}
this.addevt(items[z0],'mouseup','Active',z0);
}
this.fin=new zxcAnimate('opacity',zxcByClassName(fcls,obj)[0]);
this.fin.Complete=function(){
if (this.data==0){
this.obj.style.zIndex='0';
}
}
this.addevt(this.fin.obj,'mouseup','Back',z0);
this.ms=ms||1000;
this.nu=-1;
}

Menu.prototype.Active=function(e,nu){
this.ary[nu][0].obj.style.zIndex='2';
this.ary[nu][0].update([this.ary[nu][0].data[0],this.ary[nu][1]],this.ms);
this.ary[nu][2].obj.style.visibility='visible';
this.ary[nu][2].update([this.ary[nu][2].data[0],100],this.ms);
this.fin.obj.style.zIndex='2';
this.fin.update([this.fin.data[0],100],this.ms);
this.nu=nu;
}

Menu.prototype.Back=function(e,nu){
var nu=this.nu;
if (nu>=0){
this.ary[nu][0].obj.style.zIndex='0';
this.ary[nu][0].update([this.ary[nu][1],0],this.ms);
this.ary[nu][2].update([100,0],this.ms);
this.fin.update([100,0],this.ms);
this.fin.Complete=function(){
if (this.data[0]==0){
this.obj.style.zIndex='0';
}
}
}
}

Menu.prototype.addevt=function(o,t,f,p){
var oop=this;
if (o.addEventListener) o.addEventListener(t,function(e){ return oop[f](e,p);}, false);
else if (o.attachEvent) o.attachEvent('on'+t,function(e){ return oop[f](e,p); });
else {
var prev=o['on'+t];
if (prev) o['on'+t]=function(e){ prev(e); oop[f](e,p); };
else o['on'+t]=o[f];
}
}

function zxcByClassName(nme,el,tag){
if (typeof(el)=='string') el=document.getElementById(el);
el=el||document;
for (var tag=tag||'*',reg=new RegExp('\\b'+nme+'\\b'),els=el.getElementsByTagName(tag),ary=[],z0=0; z0<els.length;z0++){
if(reg.test(els[z0].className)) ary.push(els[z0]);
}
return ary;
}

//-->
</script>

</head>

<body>
<div id="tst" >
<div class="Item" >Item 1
<div class="Detail" >Detail 1</div>
</div>
<div class="Item" >Item 2
<div class="Detail" >Detail 2</div>
</div>
<div class="Item" >Item 3
<div class="Detail" >Detail 2</div>
</div>
<div class="srt" >
</div>
<div class="fin" >
Back
</div>



</div>
<script type="text/javascript">
<!--
new Menu('tst','Item','Detail',1000,'fin');
//-->
</script>
</body>

</html>

kUdtiHaEX
11-09-2009, 11:14 AM
Thank you very much for your help :)