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grantdovey
08-01-2009, 03:54 PM
I am working on converting something and this is what I have come up with:
http://www.msnsportsnet.com/content/ravenstest.htm

The width of the original file was 845 px, I needed to change it to 235 px though. As I have knocked the size down of everything, I noticed the arrows are now not working correctly.

The arrow only goes to the right once and to the left once, I need to it to go to the right and left multiple times.

Here is the javascript file that I have been working with:

// gameday scroller

function scrollGameday(dir) {
var cssDir= (dir<0) ? 'right':'left';
var scrollWidth = 235;
var scrollSpeed = 235;
var scrollWrapLeft = parseInt($("#gameScroller").css("left"));

if(okScroll == false) {
return;
}
if(cssDir == "left") {
if($("#arrowRight").hasClass("disable"))
$("#arrowRight").removeClass('disable');
if(currentPane <= 1) {
return;
} else {
scrollWrapLeft = (scrollWrapLeft + (dir * scrollWidth));
okScroll = false;
$("#gameScroller").animate({left: scrollWrapLeft+"px"}, scrollSpeed, function() {
okScroll = true;
});
currentPane = currentPane-dir;
if(currentPane <= 1) {
if(!$("#arrowLeft").hasClass("disable"))
$("#arrowLeft").addClass('disable');
}
}
}
if(cssDir == "right") {
if($("#arrowLeft").hasClass("disable"))
$("#arrowLeft").removeClass('disable');
if(currentPane >= paneCount) {
if(!$("#arrowRight").hasClass("disable"))
$("#arrowRight").addClass('disable');
return;
} else {
scrollWrapLeft = (scrollWrapLeft + (dir * scrollWidth));
okScroll = false;
$("#gameScroller").animate({left: scrollWrapLeft+"px"}, scrollSpeed, function() {
okScroll = true;
});
currentPane = currentPane-dir;
if(currentPane >= paneCount) {
if(!$("#arrowRight").hasClass("disable"))
$("#arrowRight").addClass('disable');
}
}
}

checkCurrentPane(currentPane);
}

function checkCurrentPane(currentPane) {
alert('check');
if(currentPane == 1) {
if(!$("#arrowLeft").hasClass("disable"))
$("#arrowLeft").addClass('disable');
} else if(currentPane == paneCount) {
if(!$("#arrowRight").hasClass("disable"))
$("#arrowRight").addClass('disable');
}
}

$("#gameScroller").each(function (i) {
var scrollWidth = 235;
var newLeftPos = (i * scrollWidth)+"px";
$("#gameScroller:eq("+i+")").css("left", newLeftPos);
var items = $('.game');
$('#gameScroller').css('width', items.length * items[0].offsetWidth + 'px');
$("#arrowLeft").click(function() {
scrollGameday(3);
return false;
});
$("#arrowRight").click(function() {
scrollGameday(-2);
return false;
});

});
if("#gameScroller") {
var okScroll = true;
var currentPane = 1;
var paneCount = Math.ceil(($(".game").length) / 10);
if(paneCount <= 1) {
$(".arrow").className = $(".arrow").className + ' disable';
} else if (paneCount > 1) {
$("#arrowLeft").addClass('disable');
}
preScroll();
}
function preScroll() {
var games = $('.game');
for(n=0; n<games.length; n++) {
if(games[n].className.match('active')) {
var currFrame = Math.floor(n/10);
scrollGameday(-currFrame);
}
}
}


This is the CSS file: http://www.msnsportsnet.com/content/ravens.css

Thank you very much and any help is much appreciated.

vwphillips
08-01-2009, 07:27 PM
see if this has the flexibility you require


<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">

<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">

<head>
<title></title>
<style type="text/css">
/*<![CDATA[*/
#tst {
position:relative;width:50%;height:60px;border:solid black 1px;
}

.slide {
position:relative;overflow:hidden;top:5px;width:80%;height:50px;border:solid black 1px;
}

.slider {
position:absolute;top:0px;width:1300px;height:50px;
}
.slider IMG{
position:absolute;left:0px;top:0px;width:50px;height:50px;
}
/*]]>*/
</style>

<script type="text/javascript">
/*<![CDATA[*/
// Basic Element Animator (14-May-2009)
// by Vic Phillips http://www.vicsjavascripts.org.uk

// To progressively change the Left, Top, Width, Height or Opacity of an element over a specified period of time.
// With the ability to scale the effect time on specified minimum/maximum values
// and with three types of progression 'sin' and 'cos' and liner and an optional 'Bounce'.

// **** Application Notes

// **** The HTML Code
//
// when moving an element the inline or class rule style position of the element should be assigned as
// 'position:relative;' or 'position:absolute;'.
//
// The element would normally be assigned a unique ID name.
//

// **** Executing the Effect(Script)
//
// The effect is executed by an event call to function 'zxcBAnimator('width#',document.getElementById('tst'),10,800,5000,[10,800],'sin');'
// where:
// parameter 0 = the mode(see Note 2). (string)
// parameter 1 = the unique ID name or element object. (string or element object)
// parameter 2 = the start position of the effect. (digits, for opacity minimum 0, maximum 100)
// parameter 3 = the finish position of the effect. (digits, for opacity minimum 0, maximum 100)
// parameter 4 = (optional) period of time between the start and finish of the effect in milliseconds. (digits or defaults to 2000 milliSeconds)
// parameter 5 = (optional) to scale the effect time on a specified minimum/maximum. (array, see Note 5)
// field 0 the minimum. (digits)
// field 1 the maximum. (digits)
// parameter 6 = (optional) the type of progression, 'sin', 'cos' or 'liner'. (string, default = 'liner')
// 'sin' progression starts fast and ends slow.
// 'cos' progression starts slow and ends fast.
//
// Note 1: The default units(excepting opacity) are 'px'.
// Note 2: Examples modes: 'left', 'top', 'width', 'height', 'opacity.
// For hyphenated modes, the first character after the hyphen must be upper case, all others lower case.
// Note 3: To 'toggle' the effect include '#' in parameter 0.
// The first call will set the toggle parameters.
// Subsequent calls with '#' in parameter 0 and the same start and finish parameters will 'toggle' the effect.
// Note 4: The function may be re-executed with a different set of parameters (start/finish time or period)
// whenever required, say from an onclick/mouseover/out event.
// The period parameter will be retained unless re-specified.
// Note 5: parameter 5 is of particular use when re-calling the effect
// in mid travel to retain an constant rate of progression.
// Note 6: parameters 2 and 3 must be different values to execute the script.
//

// The Functional Code, about 2.41K with 'bounce' and 'opacity' or 1.97K without is best as an External JavaScript.
//
// Tested with IE7 and Mozilla FireFox on a PC.
//

// **** Functional Code - NO NEED to Change


function zxcBAnimator(mde,obj,srt,fin,ms,scale,curve){
if (typeof(obj)=='string'){ obj=document.getElementById(obj); }
if (!obj) return;
var oop=obj[mde.replace(/\W/g,'')+'oop'];
if (oop){
if (oop.srtfin[0]==srt&&oop.srtfin[1]==fin&&mde.match('#')) oop.update([oop.data[0],(oop.srtfin[0]==oop.data[2])?fin:srt],ms,scale,curve);
else oop.update([srt,fin],ms,scale,curve);
}
else oop=obj[mde.replace(/\W/g,'')+'oop']=new zxcBAnimatorOOP(mde,obj,srt,fin,ms,scale,curve);
return oop;
}

function zxcBAnimatorOOP(mde,obj,srt,fin,ms,scale,curve){
this.srtfin=[srt,fin];
this.to=null;
this.obj=obj;
this.mde=mde.replace(/\W/g,'');
this.update([srt,fin],ms,scale,curve);
}

zxcBAnimatorOOP.prototype.update=function(srtfin,ms,scale,curve){
clearTimeout(this.to);
this.time=ms||this.time||2000;
this.data=[srtfin[0],srtfin[0],srtfin[1]];
this.mS=this.time*(!scale?1:Math.abs((srtfin[1]-srtfin[0])/(scale[1]-scale[0])));
this.ms=this.mS;
this.curve=(typeof(curve)=='string')?curve.charAt(0).toLowerCase():(this.curve)?this.curve:'x';
this.inc=Math.PI/(2*this.mS);
this.srttime=new Date().getTime();
this.cng();
}

zxcBAnimatorOOP.prototype.cng=function(){
this.ms=new Date().getTime()-this.srttime;
this.data[0]=(this.curve=='s')?Math.floor((this.data[2]-this.data[1])*Math.sin(this.inc*this.ms)+this.data[1]):(this.curve=='c')?(this.data[2])-Math.floor((this.data[2]-this.data[1])*Math.cos(this.inc*this.ms)):(this.data[2]-this.data[1])/this.mS*this.ms+this.data[1];
this.apply();
if (this.ms<this.mS) this.to=setTimeout(function(oop){return function(){oop.cng();}}(this),10);
else {
this.data[0]=this.data[2];
this.apply();
if (this.Bounce&&this.Bounce[2]>0) this.bounce();
}
}

zxcBAnimatorOOP.prototype.apply=function(){
if (isFinite(this.data[0])){
if (this.mde!='left'&&this.mde!='top'&&this.data[0]<0) this.data[0]=0;
if (this.mde!='opacity') this.obj.style[this.mde]=this.data[0]+'px';
else zxcOpacity(this.obj,this.data[0]);
}
}

zxcBAnimatorOOP.prototype.bounce=function(){
if (this.Bounce[2]%2==0)
this.Bounce[1]+=(this.Bounce[0]-this.Bounce[1])/(this.Bounce[2])
this.update([this.data[0],this.Bounce[this.Bounce[2]%2==0?1:0]],this.Bounce[3]/this.Bounce[2]);
this.Bounce[2]--;
}

function zxcOpacity(obj,opc){
if (opc<0||opc>100) return;
obj.style.filter='alpha(opacity='+opc+')';
obj.style.opacity=obj.style.MozOpacity=obj.style.KhtmlOpacity=opc/100-.001;
}

/*]]>*/
</script>

<script type="text/javascript">
/*<![CDATA[*/

function Slide(id,nu,ms){
this.obj=document.getElementById(id);
this.slides=this.obj.getElementsByTagName('DIV');
this.imgs=this.slides[1].getElementsByTagName('IMG');
this.w=this.imgs[0].width;
this.lgth=this.imgs.length;
this.ms=ms||1000;
this.nu=nu;
this.cnt=0;
this.ReSize();
}

Slide.prototype.ReSize=function(){
this.slides[0].style.left=(this.obj.offsetWidth-this.slides[0].offsetWidth)/2+'px';
var lft=(this.slides[0].offsetWidth-this.w*this.nu)/(this.nu);
for (var z0=0;z0<this.lgth;z0++){
this.imgs[z0].style.left=(this.w+lft)*z0+lft/2+'px';
}
this.os=lft/2;
this.Next(0,10);
}

Slide.prototype.Next=function(ud,ms){
this.cnt+=this.nu*ud;
this.cnt=Math.max(Math.min(this.cnt,this.lgth),0);
if (this.cnt==this.lgth&&ud<0) this.lgth-this.nu;
zxcBAnimator('left',this.slides[1],this.slides[1].offsetLeft,-this.imgs[Math.min(this.cnt,this.lgth-this.nu)].offsetLeft+this.os,ms||this.ms,[0,this.imgs[this.lgth-1].offsetLeft]);
}

/*]]>*/
</script>


</head>

<body onload="S=new Slide('tst',4,1000);" onresize="S.ReSize();" >
<input type="button" name="" value="Fwd" onclick="S.Next(1);"/>
<input type="button" name="" value="Back" onclick="S.Next(-1);"/>
<div id="tst" >
<div class="slide" >
<div class="slider" >
<img src="http://www.vicsjavascripts.org.uk/StdImages/Zero.gif" />
<img src="http://www.vicsjavascripts.org.uk/StdImages/One.gif" />
<img src="http://www.vicsjavascripts.org.uk/StdImages/Two.gif" />
<img src="http://www.vicsjavascripts.org.uk/StdImages/Three.gif" />
<img src="http://www.vicsjavascripts.org.uk/StdImages/Four.gif" />
<img src="http://www.vicsjavascripts.org.uk/StdImages/Five.gif" />
<img src="http://www.vicsjavascripts.org.uk/StdImages/Six.gif" />
<img src="http://www.vicsjavascripts.org.uk/StdImages/Seven.gif" />
<img src="http://www.vicsjavascripts.org.uk/StdImages/Eight.gif" />
<img src="http://www.vicsjavascripts.org.uk/StdImages/Nine.gif" />
</div>
</div>
</div>
</body>
</html>

grantdovey
08-01-2009, 10:52 PM
I got it to work correctly, now my only problem is what happens when I want the second group of logos to load on the main page and the first set to be one click to the left.

Any ideas?



// gameday scroller

function scrollGameday(dir) {
var cssDir= (dir<0) ? 'right':'left';
var scrollWidth = 255;
var scrollSpeed = 240;
var scrollWrapLeft = parseInt($("#gameScroller").css("left"));

if(okScroll == false) {
return;
}
if(cssDir == "left") {
if($("#arrowRight").hasClass("disable"))
$("#arrowRight").removeClass('disable');
if(currentPane <= 1) {
return;
} else {
scrollWrapLeft = (scrollWrapLeft + (dir * scrollWidth));
okScroll = false;
$("#gameScroller").animate({left: scrollWrapLeft+"px"}, scrollSpeed, function() {
okScroll = true;
});
currentPane = currentPane-dir;
if(currentPane <= 1) {
if(!$("#arrowLeft").hasClass("disable"))
$("#arrowLeft").addClass('disable');
}
}
}
if(cssDir == "right") {
if($("#arrowLeft").hasClass("disable"))
$("#arrowLeft").removeClass('disable');
if(currentPane >= paneCount) {
if(!$("#arrowRight").hasClass("disable"))
$("#arrowRight").addClass('disable');
return;
} else {
scrollWrapLeft = (scrollWrapLeft + (dir * scrollWidth));
okScroll = false;
$("#gameScroller").animate({left: scrollWrapLeft+"px"}, scrollSpeed, function() {
okScroll = true;
});
currentPane = currentPane-dir;
if(currentPane >= paneCount) {
if(!$("#arrowRight").hasClass("disable"))
$("#arrowRight").addClass('disable');
}
}
}

checkCurrentPane(currentPane);
}

function checkCurrentPane(currentPane) {
alert('check');
if(currentPane == 1) {
if(!$("#arrowLeft").hasClass("disable"))
$("#arrowLeft").addClass('disable');
} else if(currentPane == paneCount) {
if(!$("#arrowRight").hasClass("disable"))
$("#arrowRight").addClass('disable');
}
}

$("#gameScroller").each(function (i) {
var scrollWidth = 250;
var newLeftPos = (i * scrollWidth)+"px";
$("#gameScroller:eq("+i+")").css("left", newLeftPos);
var items = $('.game');
$('#gameScroller').css('width', items.length * items[0].offsetWidth + 'px');
$("#arrowLeft").click(function() {
scrollGameday(1);
return false;
});
$("#arrowRight").click(function() {
scrollGameday(-1);
return false;
});

});
if("#gameScroller") {
var okScroll = true;
var currentPane = 1;
var paneCount = Math.ceil(($(".game").length) / 3);
if(paneCount <= 1) {
$(".arrow").className = $(".arrow").className + ' disable';
} else if (paneCount > 1) {
$("#arrowLeft").addClass('disable');
}
preScroll();
}
function preScroll() {
var games = $('.game');
for(n=0; n<games.length; n++) {
if(games[n].className.match('active')) {
var currFrame = Math.floor(n/3);
scrollGameday(-currFrame);
}
}
}