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View Full Version : Can anyone recommend an ANIMATED image rollover script?



moscarda
04-17-2009, 08:14 AM
I need a lightweight, non-intrusive script that will allow me to "fade" from one image to another. I'm using it in conjunction with jquery treeview, where each parent item will be an image rollover, so it can't interfere with the expanding and collapsing.

PLEASE HELP

forum_amnesiac
04-17-2009, 08:37 AM
Sorry if this is like teaching my granny to suck eggs, have you looked at the Dynamic Drive image effect scripts, do they not work for your situation

vwphillips
04-17-2009, 05:36 PM
<html>

<head>
<title></title>
<style type="text/css">

#tst {
position:relative;width:100px;height:100px;
}
#tst IMG{
position:absolute;left:0px;top:0px;width:100px;height:100px;
}

</style>

<script type="text/javascript">
/*<![CDATA[*/
// Basic Element Animator (13-April-2009)
// by Vic Phillips http://www.vicsjavascripts.org.uk

// To progressively change the Left, Top, Width, Height or Opacity of an element over a specified period of time.
// With the ability to scale the effect time on secified minimum/maximum values
// and with three types of progression 'sin' and 'cos' and liner.

// **** Application Notes

// **** The HTML Code
//
// when moving an element the inline or class rule style position of the element should be assigned as
// 'position:relative;' or 'position:absolute;'.
//
// The element would normally be assigned a unique ID name.
//

// **** Executing the Effect(Script)
//
// The effect is executed by an event call to function 'zxcBAnimator('width#',document.getElementById('tst'),10,800,5000,[10,800],'sin');'
// where:
// parameter 0 = the mode(see Note 2). (string)
// parameter 1 = the unique ID name or element object. (string or element object)
// parameter 2 = the start position of the effect. (digits, for opacity minimum 0, maximum 100)
// parameter 3 = the finish position of the effect. (digits, for opacity minimum 0, maximum 100)
// parameter 4 = (optional) period of time between the start and finish of the effect in milliseconds. (digits or defaults to 2000 milliSeconds)
// parameter 5 = (optional) to scale the effect time on a secified minimum/maximum. (array, see Note 5)
// field 0 the minimum. (digits)
// field 1 the maximum. (digits)
// parameter 6 = (optional) the type of progression, 'sin', 'cos' or 'liner'. (string, default = 'liner')
// 'sin' progression starts fast and ends slow.
// 'cos' progression starts slow and ends fast.
//
// Note 1: The default units(excepting opacity) are 'px'.
// Note 2: Examples modes: 'left', 'top', 'width', 'height', 'opacity.
// For hyphenated modes, the first character after the hyphen must be upper case, all others lower case.
// Note 3: To 'toggle' the effect include '#' in parameter 0.
// The first call will set the toggle parameters.
// Subsequent calls with '#' in parameter 0 and the same start and finish parameters will 'toggle' the effect.
// Note 4: The function may be re-executed with a different set of parameters (start/finish time or period)
// whenever required, say from an onclick/mouseover/out event.
// The period parameter will be retained unless re-specified.
// Note 5: parameter 5 is of particular use when re-calling the effect
// in mid travel to retain an constant rate of progression.
// Note 6: parameters 2 and 3 must be different values to initilise or execute the script.
//

// **** Advanced Applications
//
// Calling function 'zxcBAnimator' returns the instance of the script,
// this may be assigned to a variable and used to access the current value of the effect.
// alternativly the sript instance by elementobject[mode.replace(/\W/g,'')+'oop'];
// where mode is parameter 0 of the initial call.
// An array storing the current, start and finish values of the element effect may be accessed
// from the element effect.data as fields 0, 1 and 2 respectively
//

// **** General
//
// All variable, function etc. names are prefixed with 'zxc' to minimise conflicts with other JavaScripts.
// These characters may be changed to characters of choice using global find and replace.
//
// The Functional Code(about 2.12K) is best as an External JavaScript.
//
// Tested with IE7 and Mozilla FireFox on a PC.
//



// **** Functional Code - NO NEED to Change


function zxcBAnimator(mde,obj,srt,fin,ms,scale,curve){
if (typeof(obj)=='string'){ obj=document.getElementById(obj); }
if (!obj||(!srt&&!fin)||(srt==fin)) return;
var oop=obj[mde.replace(/\W/g,'')+'oop'];
if (oop){
clearTimeout(oop.to);
if (oop.srtfin[0]==srt&&oop.srtfin[1]==fin&&mde.match('#')) oop.update([oop.data[0],(oop.srtfin[0]==oop.data[2])?fin:srt],ms,scale,curve);
else oop.update([srt,fin],ms,scale,curve);
}
else oop=obj[mde.replace(/\W/g,'')+'oop']=new zxcBAnimatorOOP(mde,obj,srt,fin,ms,scale,curve);
return oop;
}

function zxcBAnimatorOOP(mde,obj,srt,fin,ms,scale,curve){
this.srtfin=[srt,fin];
this.to=null;
this.obj=obj;
this.mde=mde.replace(/\W/g,'');
this.update([srt,fin],ms,scale,curve);
}

zxcBAnimatorOOP.prototype.update=function(srtfin,ms,scale,curve){
this.time=ms||this.time||2000;
this.data=[srtfin[0],srtfin[0],srtfin[1]];
this.mS=this.time*(!scale?1:Math.abs((srtfin[1]-srtfin[0])/(scale[1]-scale[0])));
this.ms=this.mS;
this.curve=(typeof(curve)=='string')?curve.charAt(0).toLowerCase():(this.curve)?this.curve:'x';
this.inc=Math.PI/(2*this.mS);
this.srttime=new Date().getTime();
this.cng();
}

zxcBAnimatorOOP.prototype.cng=function(){
this.ms=new Date().getTime()-this.srttime;
this.data[0]=(this.curve=='s')?Math.floor((this.data[2]-this.data[1])*Math.sin(this.inc*this.ms)+this.data[1]):(this.curve=='c')?(this.data[2])-Math.floor((this.data[2]-this.data[1])*Math.cos(this.inc*this.ms)):(this.data[2]-this.data[1])/this.mS*this.ms+this.data[1];
if (this.mde!='left'&&this.mde!='top'&&this.data[0]<0) this.data[0]=0;
if (this.mde!='opacity') this.obj.style[this.mde]=this.data[0]+'px';
else zxcOpacity(this.obj,this.data[0]);
if (this.ms<this.mS) this.to=setTimeout(function(oop){return function(){oop.cng();}}(this),10);
else {
this.data[0]=this.data[2];
if (this.mde!='opacity') this.obj.style[this.mde]=this.data[0]+'px';
else zxcOpacity(this.obj,this.data[0]);
}
}

function zxcOpacity(obj,opc){
if (opc<0||opc>100) return;
obj.style.filter='alpha(opacity='+opc+')';
obj.style.opacity=obj.style.MozOpacity=obj.style.KhtmlOpacity=opc/100-.001;
}

/*]]>*/
</script>

<script type="text/javascript">

function Fade(id,src,spd){
var oop=new FadeOOP(id,src,spd)
}

function FadeOOP(id,src,spd){
var obj=document.getElementById(id);
var img=zxcES('IMG',{},obj);
img.src=src;
this.imgs=obj.getElementsByTagName('IMG');
zxcES(this.imgs[0],{zIndex:'2'});
this.addevt(obj,'mouseover','fade',true);
this.addevt(obj,'mouseout','fade',false);
this.spd=spd||1000;
this.tp=null;
}

FadeOOP.prototype.fade=function(e,ud){
clearTimeout(this.to);
if (ud) zxcES(this.imgs[1],{zIndex:'3'});
var aoop=zxcBAnimator('opacity#',this.imgs[1],0,100,this.spd,[0,100]);
var oop=this;
if (!ud) this.to=setTimeout(function(){ zxcES(oop.imgs[1],{zIndex:'1'}); },aoop.mS);
}

FadeOOP.prototype.addevt=function(o,t,f,p){
var oop=this;
if (o.addEventListener) o.addEventListener(t,function(e){ return oop[f](e,p);}, false);
else if (o.attachEvent) o.attachEvent('on'+t,function(e){ return oop[f](e,p); });
else {
var prev=o['on'+t];
if (prev) o['on'+t]=function(e){ prev(e); oop[f](e,p); };
else o['on'+t]=o[f];
}
}

function zxcES(ele,style,par,txt){
if (typeof(ele)=='string') ele=document.createElement(ele);
for (key in style) ele.style[key]=style[key];
if (par) par.appendChild(ele);
if (txt) ele.appendChild(document.createTextNode(txt));
return ele;
}


</script>



</head>

<body onload="Fade('tst','http://www.vicsjavascripts.org.uk/StdImages/Two.gif',1000);">
<div id="tst" >
<img src="http://www.vicsjavascripts.org.uk/StdImages/One.gif" alt="img" />
</div>
</body>

</html>