View Full Version : Thumbnail viewer in iframe - images wont appear on top

11-23-2008, 08:03 PM
Hey all, I'm not all that good with this css stuff and what not. I've got a gallery page on my website which uses the thumbnail viewer. However I just redid the site and now that page is in an iframe. I'd like the images to appear over everything. How can I achieve this?

You can see it at www.offtrailphoto.com

Heres the js? I don't even know what that means.

// -------------------------------------------------------------------
// Image Thumbnail Viewer Script- By Dynamic Drive, available at: http://www.dynamicdrive.com
// Last updated: Jan 22nd, 2007
// -------------------------------------------------------------------

var thumbnailviewer={
enableTitle: true, //Should "title" attribute of link be used as description?
enableAnimation: true, //Enable fading animation?
definefooter: '<div class="footerbar">CLOSE X</div>', //Define HTML for footer interface
defineLoading: '<img src="loading.gif" /> Loading Image...', //Define HTML for "loading" div

/////////////No need to edit beyond here/////////////////////////

scrollbarwidth: 16,
opacitystring: 'filter:progid:DXImageTransform.Microsoft.alpha(opacity=10); -moz-opacity: 0.1; opacity: 0.1',
targetlinks:[], //Array to hold links with rel="thumbnail"

//write out HTML for Image Thumbnail Viewer plus loading div
document.write('<div id="thumbBox" onClick="thumbnailviewer.closeit()"><div id="thumbImage"></div>'+this.definefooter+'</div>')
document.write('<div id="thumbLoading">'+this.defineLoading+'</div>')
this.thumbImage=document.getElementById("thumbImage") //Reference div that holds the shown image
this.thumbLoading=document.getElementById("thumbLoading") //Reference "loading" div that will be shown while image is fetched
this.standardbody=(document.compatMode=="CSS1Compat")? document.documentElement : document.body //create reference to common "body" across doctypes

centerDiv:function(divobj){ //Centers a div element on the page
var ie=document.all && !window.opera
var dom=document.getElementById
var scroll_top=(ie)? this.standardbody.scrollTop : window.pageYOffset
var scroll_left=(ie)? this.standardbody.scrollLeft : window.pageXOffset
var docwidth=(ie)? this.standardbody.clientWidth : window.innerWidth-this.scrollbarwidth
var docheight=(ie)? this.standardbody.clientHeight: window.innerHeight
var docheightcomplete=(this.standardbody.offsetHeight>this.standardbody.scrollHeight)? this.standardbody.offsetHeight : this.standardbody.scrollHeight //Full scroll height of document
var objwidth=divobj.offsetWidth //width of div element
var objheight=divobj.offsetHeight //height of div element
var topposition=(docheight>objheight)? scroll_top+docheight/2-objheight/2+"px" : scroll_top+10+"px" //Vertical position of div element: Either centered, or if element height larger than viewpoint height, 10px from top of viewpoint
divobj.style.left=docwidth/2-objwidth/2+"px" //Center div element horizontally

showthumbBox:function(){ //Show ThumbBox div
if (this.enableAnimation){ //If fading animation enabled
this.currentopacity=0.1 //Starting opacity value
this.opacitytimer=setInterval("thumbnailviewer.opacityanimation()", 20)

loadimage:function(link){ //Load image function that gets attached to each link on the page with rel="thumbnail"
if (this.thumbBox.style.visibility=="visible") //if thumbox is visible on the page already
this.closeit() //Hide it first (not doing so causes triggers some positioning bug in Firefox
var imageHTML='<img src="'+link.getAttribute("href")+'" style="'+this.opacitystring+'" />' //Construct HTML for shown image
if (this.enableTitle && link.getAttribute("title")) //Use title attr of the link as description?
imageHTML+='<br />'+link.getAttribute("title")
this.centerDiv(this.thumbLoading) //Center and display "loading" div while we set up the image to be shown
this.thumbImage.innerHTML=imageHTML //Populate thumbImage div with shown image's HTML (while still hidden)
this.featureImage=this.thumbImage.getElementsByTagName("img")[0] //Reference shown image itself
this.featureImage.onload=function(){ //When target image has completely loaded
thumbnailviewer.thumbLoading.style.visibility="hidden" //Hide "loading" div
thumbnailviewer.showthumbBox() //Display "thumbbox" div to the world!
if (document.all && !window.createPopup) //Target IE5.0 browsers only. Address IE image cache not firing onload bug: panoramio.com/blog/onload-event/
this.featureImage.onerror=function(){ //If an error has occurred while loading the image to show
thumbnailviewer.thumbLoading.style.visibility="hidden" //Hide "loading" div, game over

setimgopacity:function(value){ //Sets the opacity of "thumbimage" div per the passed in value setting (0 to 1 and in between)
var targetobject=this.featureImage
if (targetobject.filters && targetobject.filters[0]){ //IE syntax
if (typeof targetobject.filters[0].opacity=="number") //IE6
else //IE 5.5
else if (typeof targetobject.style.MozOpacity!="undefined") //Old Mozilla syntax
else if (typeof targetobject.style.opacity!="undefined") //Standard opacity syntax
else //Non of the above, stop opacity animation

opacityanimation:function(){ //Gradually increase opacity function
if (this.currentopacity>1)

if (typeof this.opacitytimer!="undefined")

closeit:function(){ //Close "thumbbox" div function

cleanup:function(){ //Clean up routine on page unload
if (this.featureImage) this.featureImage.onload=null
for (var i=0; i<this.targetlinks.length; i++)

dotask:function(target, functionref, tasktype){ //assign a function to execute to an event handler (ie: onunload)
var tasktype=(window.addEventListener)? tasktype : "on"+tasktype
if (target.addEventListener)
target.addEventListener(tasktype, functionref, false)
else if (target.attachEvent)
target.attachEvent(tasktype, functionref)

init:function(){ //Initialize thumbnail viewer script by scanning page and attaching appropriate function to links with rel="thumbnail"
if (!this.enableAnimation)
var pagelinks=document.getElementsByTagName("a")
for (var i=0; i<pagelinks.length; i++){ //BEGIN FOR LOOP
if (pagelinks[i].getAttribute("rel") && pagelinks[i].getAttribute("rel")=="thumbnail"){ //Begin if statement
thumbnailviewer.stopanimation() //Stop any currently running fade animation on "thumbbox" div before proceeding
thumbnailviewer.loadimage(this) //Load image
return false
this.targetlinks[this.targetlinks.length]=pagelinks[i] //store reference to target link
} //end if statement
//Reposition "thumbbox" div when page is resized
this.dotask(window, function(){if (thumbnailviewer.thumbBox.style.visibility=="visible") thumbnailviewer.centerDiv(thumbnailviewer.thumbBox)}, "resize")

} //END init() function


thumbnailviewer.createthumbBox() //Output HTML for the image thumbnail viewer
thumbnailviewer.dotask(window, function(){thumbnailviewer.init()}, "load") //Initialize script on page load
thumbnailviewer.dotask(window, function(){thumbnailviewer.cleanup()}, "unload")

11-23-2008, 08:12 PM
The images are in the iframe, so I'm not exactly sure how you'd achieve this, you would need to attach the images to the page you're actually on instead of the iframe.

And for next time, make sure you put the code you've submitted between the [CODE] tags, to make it easier to read and also so you don't end up with ":p" in the code lol.

11-23-2008, 08:17 PM
The images are in the iframe, when you click them, thumbnail viewer makes them bigger, but, i dont want the in the iframe because then you have to scroll the frame all around to see the whole image, i want them to open large infront of everything... that didn't work.

11-23-2008, 08:26 PM
Yes, I know, I've since edited the post, as I realised what you meant, I'm looking into how to solve it.

11-23-2008, 08:31 PM
thanks man, sorry for the smiley faces in the code haha. If theres any way to make this thing work that would be awesome. Otherwise I'll just switch to a different format of gallery. Thanks !