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sbhar123
03-30-2007, 11:51 AM
I am not able to incorporate the wobble effect on the bubble.

Just Below is the bubble.js code which contains the arc-like movements from side to side
http://www.geocities.com/new_rid123/bubble/example.html


<!-- Begin


//Based on code by Altan d.o.o. (snow@altan.hr)
//For full source code and installation instructions to this script, visit http://www.dynamicdrive.com

var no = 1; // image number or falling rate
var speed = 2; // the lower the number the faster the image moves
var snow = new Array();
snow[0] = "bubble.gif"


var ns4up = (document.layers) ? 1 : 0; // browser sniffer
var ie4up = (document.all) ? 1 : 0;
var ns6up = (document.getElementById&&!document.all) ? 1 : 0;
var dx, xp, yp; // coordinate and position variables
var am, stx, sty; // amplitude and step variables
var i, doc_width = 1024, doc_height = 768;

<!--windowWidth-->

function getWindowWidth() {
var windowWidth = 0;
if (typeof(window.innerWidth) == 'number') {
windowHeight = window.innerWidth;
}
else {
if (document.documentElement && document.documentElement.clientWidth) {
windowWidth = document.documentElement.clientWidth;
}
else {
if (document.body && document.body.clientWidth) {
windowWidth = document.body.clientWidth;
}
}
}
return windowWidth;
}

function getWindowHeight() {
var windowHeight = 0;
if (typeof(window.innerHeight) == 'number') {
windowHeight = window.innerHeight;
}
else {
if (document.documentElement && document.documentElement.clientHeight) {
windowHeight = document.documentElement.clientHeight;
}
else {
if (document.body && document.body.clientHeight) {
windowHeight = document.body.clientHeight;
}
}
}
return windowHeight;
}



if (ns4up||ns6up) {
doc_width = self.innerWidth;
doc_height = self.innerHeight;
} else if (ie4up) {
doc_width = getWindowWidth();
doc_height = getWindowHeight();
}

dx = new Array();
xp = new Array();
yp = new Array();
am = new Array();
stx = new Array();
sty = new Array();
j = 0;

for (i = 0; i < no; ++ i) {
dx[i] = 0; // set coordinate variables
xp[i] = Math.random()*(doc_width-50); // set position variables
yp[i] = Math.random()*doc_height;
am[i] = Math.random()*20; // set amplitude variables
stx[i] = 0.02 + Math.random()/10; // set step variablesbubble_4.gif
sty[i] = 0.7 + Math.random(); // set step variables
if (ns4up) { // set layers
if (i == 0) {
document.write("<layer name=\"dot"+ i +"\" left=\"776\" top=\"441\" visibility=\"show\"><img src=\"file:///home/rakesh/Desktop/bubble.gif"+ snow[j] + "\" border=\"0\"></layer>");
} else {
document.write("<layer name=\"dot"+ i +"\" left=\"776\" top=\"441\" visibility=\"show\"><img src=\""+ snow[j] + "\" border=\"0\"></layer>");
} } else if (ie4up||ns6up) { if (i == 0)
{
document.write("<div id=\"dot"+ i +"\" style=\"POSITION: absolute; Z-INDEX: "+ i +"VISIBILITY: visible; TOP: 776px; LEFT: 441px; width:1;\"><img src=\"" + snow[j] + "\" border=\"0\"></div>");
} else {
document.write("<div id=\"dot"+ i +"\" style=\"POSITION: absolute; Z-INDEX: "+ i +"VISIBILITY: visible; TOP: 776x; LEFT: 441px; width:1;\"><img src=\"" + snow[j] + "\" border=\"0\"></div>");
}
}
if (j == (snow.length-1)) { j = 0; } else { j += 1; }
}
function snowNS() { // Netscape main animation function
for (i = 0; i < no; ++ i) { // iterate for every dot
yp[i] -= sty[i]; if (yp[i] < -50) {
xp[i] = Math.random()*(doc_width-am[i]-30);
yp[i] = doc_height;
stx[i] = 0.02 + Math.random()/10;
sty[i] = 0.7 + Math.random();
doc_width = self.innerWidth;
doc_height = self.innerHeight; }
dx[i] += stx[i];
document.layers["dot"+i].top = yp[i]+pageYOffset;
document.layers["dot"+i].left = xp[i] + am[i]*Math.sin(dx[i]);
}
setTimeout("snowNS()", speed);
}

function snowIE_NS6() { // IE main animation function
for (i = 0; i < no; ++ i) { // iterate for every dot
yp[i] -= sty[i];
if (yp[i] < -50) {
xp[i] = Math.random()*(doc_width-am[i]-30);
yp[i] = doc_height;
stx[i] = 0.02 + Math.random()/10;
sty[i] = 0.7 + Math.random();
doc_width = ns6up?window.innerWidth-5:document.body.clientWidth;
doc_height = ns6up?window.innerHeight-5:document.body.clientHeight;
}
dx[i] += stx[i];
if (ie4up){
document.all["dot"+i].style.pixelTop = yp[i]+document.body.scrollTop;
document.all["dot"+i].style.pixelLeft = xp[i] + am[i]*Math.sin(dx[i]);
}
else if (ns6up){
document.getElementById("dot"+i).style.top=yp[i]+pageYOffset;
document.getElementById("dot"+i).style.left=xp[i] + am[i]*Math.sin(dx[i]);
}
}
setTimeout("snowIE_NS6()", speed);
}

if (ns4up) {
snowNS();
} else if (ie4up||ns6up) {
snowIE_NS6();
}
// End -->


This is my code(just below)
http://www.geocities.com/new_rid123/animate/c.html

The trajectory here is right.

But the ball should contain the arc-like movements from side to side(which is present in the bubble.js script).But i am not sure which part of the code from bubble.js to add to my code so that ball will also have this effect keeping the same trajectory which it now has.(Actually i want to have the same effect of a real life bubble.)