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View Full Version : Where is Merlin?



Mr Deck
01-30-2005, 01:05 PM
I was not sure where to post this problem.

I recently found this browing round the net and it works fine, however I don,t understand where merlin comes from "Newbie" :rolleyes:

Any advice on how it works or how I can change the merlin to a dog lets say would be appriciated.


<html><head><OBJECT

id=wolfi height=32 width=32

classid=CLSID:D45FD31B-5C6E-11D1-9EC1-00C04FD7081F> >
</OBJECT>

<SCRIPT language=JavaScript type=text/javascript> function LoadLocalAgent(CharID, CharACS) { LoadReq = wolfi.Characters.

Load(CharID, CharACS); return(true); } var MerlinID; var MerlinACS; wolfi.Connected = true; MerlinLoaded = LoadLocalAgent
(MerlinID, MerlinACS);
Merlin = wolfi.Characters.Character(MerlinID);
Merlin.Show(); Merlin.Play("Surprised");
Merlin.Play("GetAttention");
Merlin.Play("GetAttention");
Merlin.Play("Blink"); Merlin.speak(" talk talk wizard");
Merlin.Play("Blink");
Merlin.Play("Confused");
Merlin.MoveTo (685,420);
Merlin.Play('DoMAgic2');
Merlin.Play('DoMAgic2');
Merlin.Play("GetAttention");
Merlin.Play("Surprised");
Merlin.Play('GestureLeft');
Merlin.Play('GestureRight');
Merlin.speak("Questions?talk talk");
Merlin.MoveTo (210,420);
Merlin.Play("GetAttention");
Merlin.Play('DoMAgic1');Merlin.Play('DoMAgic2');

Merlin.Play("Surprised");

Merlin.Play('GestureRight');

Merlin.Play("Blink");

Merlin.speak("Talk Talk"); Merlin.MoveTo (585,320);

Merlin.Play("GetAttention"); Merlin.Play('DoMAgic1');

Merlin.Play('DoMAgic2'); Merlin.Play("Surprised");

Merlin.Play('GestureLeft');

Merlin.speak("Talk Talk"); Merlin.MoveTo (685,420);

Merlin.Play("GetAttention");

Merlin.Play('DoMAgic1');
Merlin.Play('DoMAgic2');
Merlin.Play('GestureRight');

Merlin.speak("Talk Talk");
Merlin.MoveTo (500,600); Merlin.Play("GetAttention");
Merlin.Play("Surprised");
Merlin.Play('GestureLeft');
Merlin.speak(" Talk Talk")

Merlin.Play('DoMAgic1');Merlin.Play('DoMAgic2');
Merlin.MoveTo (200,300);
Merlin.Play("Blink");
Merlin.speak("Talk Talk");
Merlin.Hide(); </SCRIPT>

Merlin.speak("Talk Talk");= Where you put in your own words to come up while merlin is moving around.

Also only works on I.E

Take care pat

;) ;)