View Full Version : Gaming Script / Scriptor Needed!
simpsons
06-03-2006, 01:02 AM
Hello Everyone,
I need a script/scriptor basicly the same thing that StateOfCrime.com is.
I don't mind paying.
So this is what I need:
1. A sign up script for a game
2. Where after you register everything it will send you a confirmation email and put your character into the game
3. Working Login
Contact Info:
Info deleted by ddadmin.
djr33
06-03-2006, 02:06 AM
Sure. not too hard. That would most likely be php...
However, the more complex thing is dealing with the game.
"and putting your character into the game"... that's why the game matters.
The login, signup and email are easy. Integration isn't.
simpsons
06-03-2006, 07:43 AM
So do you think you could do that?
djr33
06-03-2006, 11:22 PM
Uh....
What format is the game in?
How does it work?
Is it open source to the extent that we could modify it?
And probably not. I know html and php, and a bit of javascript, but I don't know any real programming languages.
If this is flash, not really sure how that would work. They're already compiled when uploaded... you can't just interact with it from what I know. Maybe you could use a database as the middle man.
Java, maybe... sure, that could possibly work. I don't know it, though.
This is a pretty advanced question and probably a big undertaking.
So...more details.
The login and stuff are fairly straightforward, but they're worthless if they don't work with the game.
If djr33 integrates it and does the login and stuff, and you give sufficient details (where are the game characters stored? Database? File? What format is the file in / what software does the database use?) I'll write the bits he can't manage. :)
djr33
06-04-2006, 12:10 AM
Cool, Twey.
I'm busy, but summer is soon... so we'll see what that brings.
I think I'll be able to work on it some.
Again, please tell us what format this is, and, yes, where it's stored.
Cold Gunmetal
06-07-2006, 01:02 PM
I know a fair bit of C++, so maybe I could help you with this. You CAN include active files such as C++ with (I believe) Javascript.
Cold Gunmetal
06-07-2006, 01:05 PM
Plus, you can just store the Character files in a directory on your web and have a bot that sends them there, then on one of the pages have a list bot that displays the names of the files in the directory. You can do much the same thing with map files.
True, but databases would be much simpler and more efficient.
C++ would not help here -- what language the game is written in doesn't matter. The only place C++ might help is as a CGI script, in this case. "Active" files cannot be run in a web browser, except for plugins such as Java, Flash or ActiveX. Only the output of the C++ would be seen, and there is no real reason to use it here. One may as well use a purposefully-designed server-side language such as PHP or JSP.
djr33
06-07-2006, 09:53 PM
simpsons seems to have dissapeared.
I was gonna try, anyway.
simpsons
07-22-2006, 05:52 PM
Could you please delete this tread due to ever since my email address has been here. I'm starting to get spam. :eek:
Googled me.
Yahoo!ed me.
MSNed me.
All shows this site.
I'm not surprised. You should encode your email address in some way -- simple substitution of [AT] for @ and [DOT] for . usually suffices.
shachi
07-23-2006, 06:45 AM
You can always edit your post though.:)
No, after a certain amount of time after posting the post can't be edited.
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